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Author Topic: FFPlay4Laz GUI question  (Read 1832 times)

Pe3s

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FFPlay4Laz GUI question
« on: February 12, 2023, 10:51:56 am »
Hi @metis is it possible to write your own gui for FFPlay4Laz?

metis

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Re: FFPlay4Laz GUI question
« Reply #1 on: February 12, 2023, 01:05:27 pm »
Yes, it is.
For FFPlay4Laz with SDL1, there is a Lib with Demo-LCL-GUI here.
Latest Version with SDL2 is here.
For the Moment, this is Console only. Lib and Demo-GUI are projected.
« Last Edit: February 14, 2023, 10:36:53 am by metis »
Life could be so easy, if there weren't those f*** Details.
My FFmpeg4Lazarus = FFPlay4Laz + FFGrab4Laz + FFInfo4Laz

Pe3s

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Re: FFPlay4Laz GUI question
« Reply #2 on: February 12, 2023, 04:31:56 pm »
Thank you, I'll wait for the sdl2 gui demo.
Very good job, I wish I could make a component.

metis

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Re: FFPlay4Laz GUI question
« Reply #3 on: February 14, 2023, 10:28:11 am »
The Demo-GUI shows, how to use the FFPlay4Laz1-API; the FFPlay4Laz2-API will be similar.
You may turn the SourceCode of the MainForm into a Componant, as explained here in General.
I like developing the PlayerCore better.  :)
Life could be so easy, if there weren't those f*** Details.
My FFmpeg4Lazarus = FFPlay4Laz + FFGrab4Laz + FFInfo4Laz

 

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