How many games on Playstation or Xbox are programmed in FPC? That's the real answer to your question.
I don't care how many games have already been made in FPC because it has no value to me. I don't see any problem with my game being the 1000th or the first one created in Free Pascal. The real question is whether it is possible to create a working game for modern consoles in Free Pascal and using SDL or not.
I am not interested in the history of using Free Pascal, but in the facts and possibilities that are
currently available and that will be available in the next few years. I'm interested in the future, not the past.