uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 10000,20000, 1, -1, 10000,20000, 1, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 6000, 10000, 5, -1, 6000, 10000, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 4000, 6000, 5, -1, 4000, 6000, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 2500, 4000, 5, -1, 2500, 4000, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 1000, 2500, 5, -1, 1000, 2500, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 700, 1000, 5, -1, 700, 1000, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 500, 700, 5, -1, 500, 700, 5, false, nil);
uos_InputAddFilter(PlayerIndex1, InputIndex1, -1, 300, 500, 5, -1, 300, 500, 5, false, nil);