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Author Topic: Lazarus Release 2.2.0  (Read 73933 times)

PascalDragon

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Re: Lazarus Release 2.2.0
« Reply #15 on: January 06, 2022, 01:17:44 pm »
Is there a workaround available?

Did you by any chance not do a clean reinstallation? Meaning you removed the old Lazarus and installed the new one? Cause from 2.0.x to 2.2 some units were moved to a different package, but the compiled units would remain of course if you didn't remove the old installation. As a workaround you can remove all files inside /Applications/Lazarus/components/buildintf/units/x86_64-darwin.

Though it might be a good idea that the installer does a cleanup by itself, to avoid such problems in the future...

jwdietrich

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Re: Lazarus Release 2.2.0
« Reply #16 on: January 06, 2022, 01:24:55 pm »
Is there a workaround available?

Did you by any chance not do a clean reinstallation? Meaning you removed the old Lazarus and installed the new one? Cause from 2.0.x to 2.2 some units were moved to a different package, but the compiled units would remain of course if you didn't remove the old installation. As a workaround you can remove all files inside /Applications/Lazarus/components/buildintf/units/x86_64-darwin.

Though it might be a good idea that the installer does a cleanup by itself, to avoid such problems in the future...

Thanks, but this didn't solve the problem.
function GetRandomNumber: integer; // xkcd.com
begin
  GetRandomNumber := 4; // chosen by fair dice roll. Guaranteed to be random.
end;

http://www.formatio-reticularis.de

Lazarus 2.2.6 | FPC 3.2.2 | PPC, Intel, ARM | macOS, Windows, Linux

PascalDragon

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Re: Lazarus Release 2.2.0
« Reply #17 on: January 06, 2022, 01:27:01 pm »
Thanks, but this didn't solve the problem.

I meant /Applications/Lazarus/components/ideintf/units/x86_64-darwin, sorry... (cause the units were moved from IDEIntf to BuildIntf)

jwdietrich

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Re: Lazarus Release 2.2.0
« Reply #18 on: January 06, 2022, 01:34:50 pm »
Thanks, but this didn't solve the problem.

I meant /Applications/Lazarus/components/ideintf/units/x86_64-darwin, sorry... (cause the units were moved from IDEIntf to BuildIntf)

I now removed the whole /Applications/Lazarus directory and the fpcsrc folder before re-installing, but this didn't help (nor did rescanning the FPC source directory from the IDE).
function GetRandomNumber: integer; // xkcd.com
begin
  GetRandomNumber := 4; // chosen by fair dice roll. Guaranteed to be random.
end;

http://www.formatio-reticularis.de

Lazarus 2.2.6 | FPC 3.2.2 | PPC, Intel, ARM | macOS, Windows, Linux

jwdietrich

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Re: Lazarus Release 2.2.0
« Reply #19 on: January 06, 2022, 01:47:59 pm »
I have now submitted an issue on this topic in the bug tracker at GitLab.
function GetRandomNumber: integer; // xkcd.com
begin
  GetRandomNumber := 4; // chosen by fair dice roll. Guaranteed to be random.
end;

http://www.formatio-reticularis.de

Lazarus 2.2.6 | FPC 3.2.2 | PPC, Intel, ARM | macOS, Windows, Linux

BlueIcaro

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Re: Lazarus Release 2.2.0
« Reply #20 on: January 06, 2022, 02:09:15 pm »
Great job Lazarus team!. Thanks for all

/BlueIcaro

Peacoor

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Re: Lazarus Release 2.2.0
« Reply #21 on: January 06, 2022, 02:23:56 pm »
Long awaited version, thanks lazarus team!

JuhaManninen

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Re: Lazarus Release 2.2.0
« Reply #22 on: January 06, 2022, 02:29:11 pm »
@jwdietrich, please start a new thread about you compilation problems in a proper section. This is a release announcement thread.
Mostly Lazarus trunk and FPC 3.2 on Manjaro Linux 64-bit.

jwdietrich

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Re: Lazarus Release 2.2.0
« Reply #23 on: January 06, 2022, 03:05:15 pm »
@jwdietrich, please start a new thread about you compilation problems in a proper section. This is a release announcement thread.

Thanks for your hint in the bug tracker. It helped in conclusion (although the error messages produced by the IDE might be more appropriate). See my comment there for details (and for a possible solution, should others have the same problem).

Since, thanks to your help, the issue is solved now I won't start a new thread.

Thanks again.
function GetRandomNumber: integer; // xkcd.com
begin
  GetRandomNumber := 4; // chosen by fair dice roll. Guaranteed to be random.
end;

http://www.formatio-reticularis.de

Lazarus 2.2.6 | FPC 3.2.2 | PPC, Intel, ARM | macOS, Windows, Linux

ChrisR

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Re: Lazarus Release 2.2.0
« Reply #24 on: January 06, 2022, 07:44:16 pm »
Thanks!

LBox

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Re: Lazarus Release 2.2.0
« Reply #25 on: January 06, 2022, 08:07:16 pm »
I am a beginner in programming and found Lazarus through the search for "IDE for cross-platform development"
I am very glad that such a product exists especially against the background of other very complex and confusing tools))
Lazarus team Thank you very much for creating and developing such a useful tool 👍

chenyuchih

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Re: Lazarus Release 2.2.0
« Reply #26 on: January 07, 2022, 06:40:01 am »
Nice! I can't wait for trying this! (downloading...)

Thank you all the Lazarus and Free Pascal Compiler staffs!

nomorelogic

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Re: Lazarus Release 2.2.0
« Reply #27 on: January 07, 2022, 08:42:06 am »
Many thanks for this, it is an excellent job what you are doing

thanks again
nomorelogic

mosquito

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Re: Lazarus Release 2.2.0
« Reply #28 on: January 07, 2022, 09:17:15 am »
Thank you very much to all those who make this project possible. Fantastic news.

gucao

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Re: Lazarus Release 2.2.0
« Reply #29 on: January 07, 2022, 12:13:35 pm »
when change the code templates file, the templates dont refresh.
first the lazarus.dci and lazarus2.dci dont have the templates 1111,
then add a templates 1111 to lazarus2.dci,
then change file to lazarus.dci the templates 1111 still in the list.
Please give me more patience with my poor English

 

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