Forum > OpenGL

Strange issue with GLScene

<< < (3/3)

stab:
Only compiling t0 64-bit.
Going to test a very simple app with GLScene

stab:
I made a spinning cube according to the example in GLSceneGuide_v1.9.pdf,
compiled it on laptop(lazarus 2.0.10 FPC 3.2.0) - working fine,
zipped the code together with the compiled exe,
copied it the the desktop,
ran the exe on desktop - working fine,
compiled the code once again in lazarus on desktop(lazarus 2.0.12 FPC 3.2.0),
ran it - flashing window where I could see the cube rotating.

Something is different, but what? %)

stab:
One thing that might has an impact is that I think the desktop has been a gaming computer.

If anyone has a clue on how to fix that it would be appreciated %)

Navigation

[0] Message Index

[*] Previous page

Go to full version