On a laptop I've made an app where I can display a 3D-model, rotate
it and zoom in and out using a GLSceneViewer and GLScene with
a GLDummyCube, a GLHeightField, GLCamera and a GLLigthSource.
When I installed the code on a personal computer with more power
and ram, 3D-models doesn't show up as before even though I haven't
changed the code.
Rotations is preformed buy left mouse button down and move on the
laptop.
When I load a 3D-model on the personal computer it doesn't show up
at all, but when trying to rotate it, I can see it flashing in the
GLSceneViewer. When I move the program window a little outside the
screen and back again, the model is seen, but immediately as the mouse
is moved whithin the program window it disappears again.
I guess there is something real simple I've done wrong, but can't
figure it out

.
Any hint appreciated
My system:
Windows 10 64-bit
Ram: 24 GB
Lazarus 2.0.12
FPC Version: 3.2.0
SVN Revision: 64642
Regards
stab