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Author Topic: SVG Rendering Performance using Free Pascal  (Read 1396 times)

sysrpl

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SVG Rendering Performance using Free Pascal
« on: November 17, 2021, 06:07:37 pm »
I was watching an older video from Nvidia regarding their path rendering extensions, a feature specific to their video card drivers. I've written a more open implementation and was ran a quality and performance test.

https://www.youtube.com/watch?v=fTm_s_pCBEM

This is test was run on an i5 3470 CPU with a Radeon 550 on Mint Linux. Free Pascal 3.3 fixes branch with no optimizations.


zamtmn

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Re: SVG Rendering Performance using Free Pascal
« Reply #1 on: November 17, 2021, 06:27:06 pm »
It looks really cool. where can I see the source code?

 

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