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Author Topic: DDraw  (Read 5678 times)

Dark_Snake

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  • Posts: 1
DDraw
« on: July 11, 2008, 08:58:15 am »
I'm writing game for WM, but have one trouble. I draw some images on Tbitmap and then draw this bitmap on Timage, using method 'canvas.draw'. But it's steel slow on some operations and Timage has blink when it's draw.
Can you help me, how to use DDraw metods on winCE.
Sorry for my bad english.