I'm just starting to learn about all the amazing capabilities of TVirtualStringTree. I think a whole book might be written on it with all it's properties and options. I'd like to be able to "paint" the text area. I was hoping that
something like this in onPaintText would work.
Data := VST.GetNodeData(Node);
TargetCanvas.TextOut(x,y,Data.Text);
In this manner I could have some of the text in one color, and some in another. I also need to stop the text from being painted by the component.