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Floating point precision on 64bit Mac
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Topic: Floating point precision on 64bit Mac (Read 1901 times)
tygraphics
New Member
Posts: 15
Floating point precision on 64bit Mac
«
on:
April 13, 2021, 05:21:49 pm »
I'm not a math person and I've only had two computer science classes back in 1986 when Pascal was the principle teaching language at the University of California. I've been exploring what FPC and am curious about its limitations.
How many places to the right of the decimal point does FPC handle accurately on a 64bit Mac?
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Handoko
Hero Member
Posts: 5154
My goal: build my own game engine using Lazarus
Re: Floating point precision on 64bit Mac
«
Reply #1 on:
April 13, 2021, 05:29:03 pm »
I don't know much about Mac but in general Lazarus/FPC should have at least 19 significant digits if you use Extended or Currency data types, read more:
https://www.freepascal.org/docs-html/ref/refsu5.html
If you're looking for high precision float, maybe this thread can be helpful:
https://forum.lazarus.freepascal.org/index.php/topic,43878.msg307740.html#msg307740
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Jonas Maebe
Hero Member
Posts: 1059
Re: Floating point precision on 64bit Mac
«
Reply #2 on:
April 13, 2021, 06:47:02 pm »
It depends which 64 bit Mac. If it's an Intel Mac, then it indeed has the 80 bits extended type. If it's a 64 bit PowerPC (unlikely) or ARM64/M1 Mac, then the maximum supported native floating point type is double (64 bits).
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tygraphics
New Member
Posts: 15
Re: Floating point precision on 64bit Mac
«
Reply #3 on:
April 13, 2021, 10:22:49 pm »
Thank you!
Quad-Core Intel Core i5
It appears I can get significant results for 20 places.
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Floating point precision on 64bit Mac
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