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TBitmap.Scanline property
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Topic: TBitmap.Scanline property (Read 6963 times)
Ñuño_Martínez
Hero Member
Posts: 1086
TBitmap.Scanline property
«
on:
September 26, 2008, 11:35:13 am »
I was looking for the fastest way to draw a custom bitmap in a TPaintBox and
Pascal Game Development suggest
me to use the "Scanline" property instead of the "Pixels" one. I was looking at the documentation and the LCL sources and I've found that Lazarus' TBitmap doesn't has that property.
Is it planed to add this property to TBitmap? If not, why? Is there an alternative?
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theo
Global Moderator
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Posts: 1891
RE: TBitmap.Scanline property
«
Reply #1 on:
September 26, 2008, 03:54:28 pm »
http://wiki.lazarus.freepascal.org/Developing_with_Graphics#A_fading_example
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Ñuño_Martínez
Hero Member
Posts: 1086
RE: TBitmap.Scanline property
«
Reply #2 on:
September 26, 2008, 07:26:26 pm »
TLazIntfImage? I see. Thanks.
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TBitmap.Scanline property
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