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Author Topic: Mundo Medieval 3D MMORPG 1.7 released!  (Read 594 times)

Rodrigo Robles

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Mundo Medieval 3D MMORPG 1.7 released!
« on: June 28, 2020, 01:38:06 am »
Mundo Project version 1.7 was released!

It's a really large 3D game built with Freepascal/Lazarus.

The game have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, including 7 bosses, 58 different items and 100 quests.

This is a full opensource project, both code and media is available under GPL.

The project is hosted at:

http://www.gamemundo.com/

http://sourceforge.net/projects/gamemundo/

You can press F1 to get a help screen.

You can see a video here: http://www.youtube.com/watch?v=6sdjNyTg7W0

Thanks for your feedback.

Full changelog since the last report:

* New itens now flash in the backpack;
* NPCs now stop when the player is near;
* Added joystick support (Linux only);
* Large architecture improvements: METRIC OLD NEW
    Max LOC Method 501 -> 446
    Max Cyclomatic Modified 70 -> 63
    Max parameteres 9 -> 7
    Max Depth 16 -> 8
    Max LOC File 2181 -> 1710
    Max Number of methods 58 -> 45
    External references 67 -> 55

trev

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Re: Mundo Medieval 3D MMORPG 1.7 released!
« Reply #1 on: June 28, 2020, 02:36:24 am »
The video was impressive!

You might want to mention your game in the Games sub-forum.
o Lazarus v2.1.0 r63871, FPC v3.3.1 r46876, macOS 10.14.6 (with sup update), Xcode 11.3.1
o Lazarus v2.1.0 r61574, FPC v3.3.1 r42318, FreeBSD 12.1 amd64 (VMware Fusion VM)
o FPC 3.0.4, FreeBSD 12.2-STABLE r365646 amd64
o Lazarus v2.1.0 r61574, FPC v3.0.4, Ubuntu 20.04 (Parallels VM)

 

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