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[Done] SpriteAnim Control - Make Anim Faster
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Topic: [Done] SpriteAnim Control - Make Anim Faster (Read 1566 times)
pixelink
Hero Member
Posts: 1260
[Done] SpriteAnim Control - Make Anim Faster
«
on:
April 03, 2020, 10:12:53 pm »
How can I make the Sprite Animation Control play my animation faster?
Setting the Speed to "1" isn't quite fast enough for true Sprite animation speed.
Thanks
«
Last Edit: April 04, 2020, 01:45:53 pm by pixelink
»
Logged
Can't Type - Forgetful - Had Stroke = Forgive this old man!
LAZ 2.2.0 • VSSTUDIO(.Net) 2022 • Win10 • 16G RAM • Nvida GForce RTX 2060
circular
Hero Member
Posts: 4221
Re: SpriteAnim Control - Make Anim Faster
«
Reply #1 on:
April 03, 2020, 11:37:38 pm »
I suppose it is based on a TTimer so that the minimum is in fact something like 16 ms or 60 Hz. Or is it slower than that?
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Conscience is the debugger of the mind
lainz
Hero Member
Posts: 4473
Re: SpriteAnim Control - Make Anim Faster
«
Reply #2 on:
April 04, 2020, 01:07:39 am »
That control has the limit impossed by the Timer. Also a bit slower since it resamples the image to fit the control size.
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https://lainz.github.io/
circular
Hero Member
Posts: 4221
Re: SpriteAnim Control - Make Anim Faster
«
Reply #3 on:
April 04, 2020, 10:35:04 am »
Makes sense. Is there an option to use simple stretch?
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pixelink
Hero Member
Posts: 1260
Re: SpriteAnim Control - Make Anim Faster
«
Reply #4 on:
April 04, 2020, 01:45:34 pm »
Thanks guys... was just wondering.
It's not a deal breaker for what I am doing.
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Can't Type - Forgetful - Had Stroke = Forgive this old man!
LAZ 2.2.0 • VSSTUDIO(.Net) 2022 • Win10 • 16G RAM • Nvida GForce RTX 2060
lainz
Hero Member
Posts: 4473
Re: [Done] SpriteAnim Control - Make Anim Faster
«
Reply #5 on:
April 04, 2020, 02:23:24 pm »
Quote from: circular on April 04, 2020, 10:35:04 am
Makes sense. Is there an option to use simple stretch?
Yes, is available in the object inspector.
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[Done] SpriteAnim Control - Make Anim Faster
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