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Is it feasible to display a tiled game on the canvas?
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Topic: Is it feasible to display a tiled game on the canvas? (Read 7683 times)
Zoran
Hero Member
Posts: 1831
Re: Is it feasible to display a tiled game on the canvas?
«
Reply #30 on:
March 22, 2020, 09:23:01 pm »
Thank you.
I didn't know much about it.
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CyberFilth
Jr. Member
Posts: 88
Re: Is it feasible to display a tiled game on the canvas?
«
Reply #31 on:
March 29, 2020, 11:17:28 am »
Just as a follow up, I have the code running well on both Linux and Windows now.
https://github.com/cyberfilth/Axes-Armour-Ale
There's still room to optimise the Field of View code but it runs well even with several dumb enemies on screen. I ended up reverting to using OnKeyDown for movement as it allows turn by turn movement better than using a Timer in this instance.
«
Last Edit: March 29, 2020, 11:20:34 am by CyberFilth
»
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Running Windows 10 & Xubuntu 20.04 | Lazarus 2.0.12 | FPC 3.2.0
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Is it feasible to display a tiled game on the canvas?
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