Lazarus
Home
Help
TinyPortal
Search
Login
Register
Lazarus
»
Forum
»
Programming
»
Graphics and Multimedia
»
Graphics
»
BGRABitmap and LazPaint
»
Renderer.ShadowRadius is constant in Linux
Free Pascal
Website
Downloads
Wiki
Documentation
Bugtracker
Mailing List
Lazarus
Website
Downloads (Laz+FPC)
Packages (OPM)
FAQ
Wiki
Documentation (RTL/FCL/LCL)
Bugtracker
CCR Bugs
IRC channel
GIT
Mailing List
Other languages
Foundation
Website
Useful Wiki Links
Project Roadmap
Getting the Source
Screenshots
How to use the forum
About donations (wiki)
Bookstore
Computer Math and Games in Pascal
(preview)
Lazarus Handbook
Search
Advanced search
Recent
Parameter passing odditie...
by
alpine
[
Today
at 06:16:58 pm]
add new targets to make
by
Key-Real
[
Today
at 06:04:22 pm]
Unlocking Files
by
KodeZwerg
[
Today
at 06:03:08 pm]
[SOLVED] trunk bug for mi...
by
Key-Real
[
Today
at 05:56:32 pm]
Demo Scene Bitmap Font Sc...
by
Gigatron
[
Today
at 05:56:27 pm]
Compile/Convert Delphi pr...
by
Martin_fr
[
Today
at 05:43:11 pm]
Generics - correct syntax
by
Thaddy
[
Today
at 05:40:59 pm]
Lazarus for Windows on aa...
by
msintle
[
Today
at 05:32:42 pm]
InstallAware Using Lazaru...
by
msintle
[
Today
at 05:26:36 pm]
Xcode Command Line Tools ...
by
Joseph
[
Today
at 05:16:39 pm]
Offical launch of the 1 B...
by
Hartmut
[
Today
at 04:49:29 pm]
what to do if my target M...
by
nickysn
[
Today
at 04:16:02 pm]
compiler error in unit
by
paule32
[
Today
at 03:49:50 pm]
how to tweek fpmake to co...
by
Key-Real
[
Today
at 02:33:27 pm]
Can function be used for ...
by
VisualLab
[
Today
at 02:15:30 pm]
Multithreading - synchron...
by
mika
[
Today
at 01:48:51 pm]
A fairly simple sound sol...
by
KodeZwerg
[
Today
at 01:48:26 pm]
May be useful to somebody
by
KodeZwerg
[
Today
at 12:38:22 pm]
match automatic highlight...
by
Чебурашка
[
Today
at 11:35:14 am]
Tchart with dual numbers ...
by
wp
[
Today
at 10:48:18 am]
Debugger crashes with App...
by
Martin_fr
[
Today
at 09:29:46 am]
Copyrights Q
by
BrassGear
[
Today
at 09:13:14 am]
[SOLVED] how to build the...
by
Key-Real
[
Today
at 09:12:33 am]
Quirky windows
by
tetrastes
[
Today
at 08:59:06 am]
How can I draw a rectangl...
by
Handoko
[
Today
at 07:30:55 am]
« previous
next »
Print
Pages: [
1
]
Author
Topic: Renderer.ShadowRadius is constant in Linux (Read 1164 times)
winni
Hero Member
Posts: 3197
Renderer.ShadowRadius is constant in Linux
«
on:
December 13, 2019, 10:20:06 pm »
@circular
Renderer.ShadowRadius does not behave as it should - only Linux.
The radius is always 5 - as it is initialized. But it does not change if you set it smaller or bigger. It stays 5.
In Window7 everything is fine and works as it should.
Winni
Logged
winni
Hero Member
Posts: 3197
Re: Renderer.ShadowRadius is constant in Linux
«
Reply #1 on:
December 14, 2019, 03:31:49 am »
@circular
This must be some init problem.
If I set
Code: Pascal
[Select]
[+]
[-]
renderer
.
ShadowQuality
:
=
rbCorona
;
then everything is fine.
Even if I set the ShadowQuali to the default (rbfast) then the shadow is shown correct!
But if I leave the ShadowQuality untouched the radius wil stay at 5.
Winni
«
Last Edit: December 14, 2019, 03:46:47 am by winni
»
Logged
circular
Hero Member
Posts: 4221
Re: Renderer.ShadowRadius is constant in Linux
«
Reply #2 on:
December 14, 2019, 10:33:57 am »
Ok I will look into it.
Logged
Conscience is the debugger of the mind
Print
Pages: [
1
]
« previous
next »
Lazarus
»
Forum
»
Programming
»
Graphics and Multimedia
»
Graphics
»
BGRABitmap and LazPaint
»
Renderer.ShadowRadius is constant in Linux
TinyPortal
© 2005-2018