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Author Topic: Renderer.ShadowRadius is constant in Linux  (Read 296 times)

winni

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Renderer.ShadowRadius is constant in Linux
« on: December 13, 2019, 10:20:06 pm »
@circular

Renderer.ShadowRadius does not behave as it should - only Linux.

The radius is always 5 - as it is initialized. But it does not change if you set it smaller or bigger. It stays 5.

In Window7 everything is fine and works as it should.

Winni

winni

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Re: Renderer.ShadowRadius is constant in Linux
« Reply #1 on: December 14, 2019, 03:31:49 am »
@circular

This must be some init problem.

If I set

Code: Pascal  [Select]
  1. renderer.ShadowQuality := rbCorona;
  2.  
  3.  

then everything is fine.

Even if I set the ShadowQuali to the default (rbfast) then the shadow is shown correct!

But if I leave the ShadowQuality untouched the radius wil stay at 5.

Winni
« Last Edit: December 14, 2019, 03:46:47 am by winni »

circular

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Re: Renderer.ShadowRadius is constant in Linux
« Reply #2 on: December 14, 2019, 10:33:57 am »
Ok I will look into it.
Conscience is the debugger of the mind