I'm researching how to send a stream of WAV data to the Android audio port.
For example, Android's MediaPlayer says it can do "playback of audio/video files and streams."
Here I'm asking about streams -- for example, let's say you generate a stream of audio data, in real time, e.g. a sine wave, and send the stream to Android's audio output, in real time, a little bit at a time, keeping for example a 50 milliseconds buffer of data full at all times.
As far as I can see, the jMediaPlayer component cannot do that right now, but perhaps it can be extended to do that?
Or is some other approach better and more convenient?
If given a few solid pointers, I'm also willing to work on this issue myself and share the code, but like I said, I would need some help and guidance too...
Thanks