I cannot find the audio and image files required to run the sprite example.
The code indicates that there should be /sounds and /images folders.
I have used the Online Package Manager and downloaded directly from
https://github.com/sysrpl/Bare.Game/ Both failed to provide the files. (They are the same source.)
[Edit] The files exist, but are zero length.
procedure TSpriteWindow.RenderInitialize;
const
{ Audio supports 2 formats, PCM WAV and PCM compressed WAV }
MusicUrl = 'sounds/mario.wav';
{ Image engine supports jpg, png, gif, and bmp formats }
TexBrokenUrl = 'images/broken.jpg';
TexSkyUrl = 'images/sky.gif';
TexCloudsUrl = 'images/clouds.png';
TexMountainsUrl = 'images/mountains.png';
TexGroundUrl = 'images/ground.gif';
The other examples work correctly.
[Edit] I run fpc3 fixes and Lazarus2 Fixes on Linux Mint 19.1.
Does anyone have copies they could make available?