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Author Topic: Getting x, y and z from point in GLScene?  (Read 1396 times)

stab

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Getting x, y and z from point in GLScene?
« on: December 10, 2018, 08:53:27 pm »
Could anyone guide me on how to get the position of your mouse on an GScene Window and use this method to find the x, y and z coordinate of where you clicked?

Regards
stab %)
« Last Edit: December 10, 2018, 10:18:04 pm by stab »

BeanzMaster

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Re: Getting x, y and z from point in GLScene?
« Reply #1 on: June 17, 2019, 10:18:21 pm »
Could anyone guide me on how to get the position of your mouse on an GScene Window and use this method to find the x, y and z coordinate of where you clicked?

Regards
stab %)

If you have other question about GLScene post here : https://sourceforge.net/p/glscene/discussion/

For answer, just take a look at the sample in the folder : \Samples\Lazarus\interface\pick

Best regards