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Author Topic: [Finished] 2D Platformer Game Contest  (Read 31708 times)

furious programming

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Re: [Finished] 2D Platformer Game Contest
« Reply #60 on: May 10, 2019, 05:44:43 pm »
2.5D is a technique that defines the artificial depth obtained using visual tricks.

Some games are built on a 2D-compatible engine, then the depth effect is obtained by using multiple layers, parallax scrolling and other tricks or isometric projection. Others use full 3D, but instead of using three-dimensional models and maps, flat sprites and layers are used.

Therefore, games created on a 2D engine that somehow imitate the depth should be allowed. There is no logical reason to exclude them from the competition.
« Last Edit: May 10, 2019, 05:48:55 pm by furious programming »
Lazarus 3.2 with FPC 3.2.2, Windows 10 — all 64-bit

Working solo on an acrade, action/adventure game in retro style (pixelart), programming the engine and shell from scratch, using Free Pascal and SDL. Release planned in 2026.

lucamar

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Re: [Finished] 2D Platformer Game Contest
« Reply #61 on: May 10, 2019, 07:24:09 pm »
Just curious, is the following considered a 2.5D or 2D game?

Looks just like 2D with fancy graphics. Cute. :D
Turbo Pascal 3 CP/M - Amstrad PCW 8256 (512 KB !!!) :P
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lainz

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Re: [Finished] 2D Platformer Game Contest
« Reply #62 on: May 11, 2019, 03:25:44 pm »
2.5D is a technique that defines the artificial depth obtained using visual tricks.

Some games are built on a 2D-compatible engine, then the depth effect is obtained by using multiple layers, parallax scrolling and other tricks or isometric projection. Others use full 3D, but instead of using three-dimensional models and maps, flat sprites and layers are used.

Therefore, games created on a 2D engine that somehow imitate the depth should be allowed. There is no logical reason to exclude them from the competition.

Yes that will be a good idea. But since I can't manage too well a contest, maybe anyone wants to open a new contest so we can join and participate.

lainz

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Re: [Finished] 2D Platformer Game Contest
« Reply #63 on: May 11, 2019, 03:27:19 pm »
Just curious, is the following considered a 2.5D or 2D game?

Looks just like 2D with fancy graphics. Cute. :D

Something like Sonic 3D Blast, google it if you don't know what I'm talking about, but the sega genesis one.

lucamar

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Re: [Finished] 2D Platformer Game Contest
« Reply #64 on: May 11, 2019, 05:25:20 pm »
Just curious, is the following considered a 2.5D or 2D game?

Looks just like 2D with fancy graphics. Cute. :D

Something like Sonic 3D Blast, google it if you don't know what I'm talking about, but the sega genesis one.

Nah, IIRC Sonic 3D Blast is, at a minimum, 2,5D. The one we're talking about looks like just plain 2D, where the character only moves in a plane: left, right, up, down.
Turbo Pascal 3 CP/M - Amstrad PCW 8256 (512 KB !!!) :P
Lazarus/FPC 2.0.8/3.0.4 & 2.0.12/3.2.0 - 32/64 bits on:
(K|L|X)Ubuntu 12..18, Windows XP, 7, 10 and various DOSes.

lainz

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Re: [Finished] 2D Platformer Game Contest
« Reply #65 on: May 11, 2019, 07:26:03 pm »
Just curious, is the following considered a 2.5D or 2D game?

Looks just like 2D with fancy graphics. Cute. :D

Something like Sonic 3D Blast, google it if you don't know what I'm talking about, but the sega genesis one.

Nah, IIRC Sonic 3D Blast is, at a minimum, 2,5D. The one we're talking about looks like just plain 2D, where the character only moves in a plane: left, right, up, down.

I Know. Even doesn't look like a platformer. Just looks like old SNES Zelda. RPG.

 

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