Hi all and thx in advance
I have been using BGRABitmap and have noticed it has a Sprite Type and Sprite Engine, but cannot see any demos of how to implement it?
1) I want to draw on a TBGRABitmap and then use this image as a sprite.
2) I want to use sprites as I wish to implement animation and also scale them easily ad hoc.
I am able to animate using a IBGLTexture and achieve most of the above but thought it would have better batch rendering using the sprites/sprite engine?
Any input appreciated.