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Advanced Dungeons and Dragons 2n edition Rules Library

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turrican:
Hi,

I have a repository with an Advanced Dungeons and Dragons rules library compatible with FPC. I like to share it with the community and the community help me to improve it. Was an old project but is very well made OOP. You can use it in RPG videogame or anything you want :)

https://github.com/turric4n/tbattlesystem

Ñuño_Martínez:
Where is it?  And how can you translate a RPG rule library in to a programming language?

turrican:

--- Quote from: Ñuño_Martínez on January 10, 2018, 08:03:18 pm ---Where is it?  And how can you translate a RPG rule library in to a programming language?

--- End quote ---

Sorry here : https://github.com/turric4n/tbattlesystem

Well, was an old idea and not completed yet but some combats can be made. Do you want to colaborate?

Ñuño_Martínez:
Too busy right now with Allegro.pas and MinGRo.  I should finish them.

Anyway I think I've found a bug:

constructor uDice.TDice.Create(number,polygonNo: Integer; bonus: Integer) doesn't use parameter polygonNo.  It uses number for both pQuantity and pSides.  Actually I'm not sure it is abug (didn't tested) and this is the only unit I've read (and the example).

turrican:
Thanks ñuño, can you make a pull request with your corrections?

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