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Author Topic: Game Contest 2018  (Read 78338 times)

mrguzgog

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Re: Game Contest 2018
« Reply #60 on: January 20, 2018, 06:13:36 pm »
Got some basic stuff up and running :- working menu (ignore lurid colours!), level generation and movement (ignore colours, place-holder graphics etc!) all thanks to Allegro.pas  ;)

It won't be called 'some game' (!) and I'm not sure exactly where it's going but I've got some ideas. Hopefully this will inspire others to make a start too :D

Handoko

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Re: Game Contest 2018
« Reply #61 on: January 20, 2018, 06:22:24 pm »
Wow, it looks great!

Paul_

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Re: Game Contest 2018
« Reply #62 on: January 23, 2018, 11:43:54 pm »
Video time: https://www.youtube.com/watch?v=xup0lQd2F10

I'm trying to get some working "physics" but it's still bad  :)

And these marathon runners needs AI, is there a usable library (Behavior tree etc.)?





lainz

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Re: Game Contest 2018
« Reply #63 on: January 24, 2018, 12:23:55 am »
Looking Good =)
https://lainz.github.io - My Website
https://lazpaint.github.io/ - LazPaint Downloads

mrguzgog

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Re: Game Contest 2018
« Reply #64 on: January 28, 2018, 03:09:29 pm »
Got a little player sprite moving around, added very basic npc control, did some refactoring already, trying out a new editor (Atom). No idea what these graphics are supposed to represent or where its going.

@Paul_ : that's looks great!

lainz

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Re: Game Contest 2018
« Reply #65 on: January 28, 2018, 03:20:29 pm »
Atom or VS Code are really good, also your game is looking good =)
https://lainz.github.io - My Website
https://lazpaint.github.io/ - LazPaint Downloads

mrguzgog

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Re: Game Contest 2018
« Reply #66 on: January 28, 2018, 08:30:51 pm »
Atom or VS Code are really good, also your game is looking good =)

At the risk of going off-topic  :) the symbol browsers for Pascal seem to be broken in all the editors (Atom, VS Code, Geany and gEdit) on my system - they display only half the procedures and functions in most source files. I guess they all rely on ctags or something but I don't know enough about that to fix it.

Handoko

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Re: Game Contest 2018
« Reply #67 on: January 28, 2018, 08:37:43 pm »
You can try Lazarus IDE. It is a great IDE for FPC.

mrguzgog

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Re: Game Contest 2018
« Reply #68 on: January 28, 2018, 08:57:43 pm »
Yes, I've used it before for GUI apps. I've had some issues getting the latest version of fpc installed (the repo version is too old) and get the feeling that installing the sources and Lazarus now might break something!

Lulu

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Re: Game Contest 2018
« Reply #69 on: January 28, 2018, 09:31:43 pm »
Hello all ! I'm happy to know there is a game context this year !
I will try to participate
Thanks :)
fpc 3.0.4 Lazarus 2.04  -  AMD A8-6600K  -  Windows 10  64bits
bad english... sorry :)

lainz

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Re: Game Contest 2018
« Reply #70 on: January 29, 2018, 02:43:54 pm »
Atom or VS Code are really good, also your game is looking good =)

At the risk of going off-topic  :) the symbol browsers for Pascal seem to be broken in all the editors (Atom, VS Code, Geany and gEdit) on my system - they display only half the procedures and functions in most source files. I guess they all rely on ctags or something but I don't know enough about that to fix it.

I can't say, I've used it only for web, not Pascal.

Yes, I've used it before for GUI apps. I've had some issues getting the latest version of fpc installed (the repo version is too old) and get the feeling that installing the sources and Lazarus now might break something!

I think you will not have problems, everything in the newest Lazarus installer works fine.
https://lainz.github.io - My Website
https://lazpaint.github.io/ - LazPaint Downloads

mrguzgog

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Re: Game Contest 2018
« Reply #71 on: January 29, 2018, 06:39:25 pm »
Lazarus installed using fpcupdeluxe (thanks to Eugene Loza for help with that).

Got it all set up but forgot how annoying the MDI interface is and how only the editor can easily be 'themed' - no matter, I'm not opening up that debate. It works nicely so sticking with it for now. :D

mrguzgog

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Re: Game Contest 2018
« Reply #72 on: January 29, 2018, 10:26:12 pm »

mrguzgog

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Re: Game Contest 2018
« Reply #73 on: January 30, 2018, 08:15:15 pm »
Work in progress executable for anyone on a 64 bit linux with allegro 5.2 installed. Left/right cursor keys to turn, left control stop, esc to exit game or menu. At present the idea is to turn off the lights while the annoying little robot thing turns them back on! Number remaining bottom left, time in secs bottom right. Doesn't yet recognise once you've switched them all off or come up with a score or new level. If you hit the robot he'll disappear - will be factored in to score. Primitive graphics and sound atm, only runs in a 800x600 window atm and won't recognise window close event so esc to get out.

https://www.dropbox.com/s/wl0itlnsv49nvvj/annoying-game.tar.gz?dl=0

(Always scan for malware!)

Seems I've hijacked the thread  :P

Paul_

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Re: Game Contest 2018
« Reply #74 on: January 31, 2018, 04:02:51 am »
Haha, great name, it looks fine and don't forget poor people with Windows later :)

Btw. my game is crashing on Linux even under WINE :)

 

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