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Author Topic: Game Contest 2018  (Read 67734 times)

lainz

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Re: Game Contest 2018
« Reply #195 on: October 24, 2018, 04:39:35 pm »
Well that's the truth we only learn with practice.

We can do it all the next year from January to December so there is more chance to make something.

As circular said we can bring our old games improved.

I need a bit of help writing the guidelines of the contest.

I don't want to limit to Android games even if it's the trend.

Paul_

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Re: Game Contest 2018
« Reply #196 on: October 25, 2018, 09:21:23 am »
I'm not sure about the longer term.

Maybe it might be better to have small and clear goals like:
- world/map generator
- cellular automata/Game of life
- Arkanoid game
.. (can be poll)

Which do not take much time, let's say max. 2-3 months.
With a clear announcement of the competition, end and vote on winners.

Benefits:
- simple/strict rules works
- cca 4-5 competitions per year - "Wow, it lives here" :)
- if you are busy right now, no problem, you have opportunity join next time
- we can compare code because all participants have same task

Ñuño_Martínez

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Re: Game Contest 2018
« Reply #197 on: October 27, 2018, 11:38:22 am »
If you want a jam, I'll [try to] join Itch.io's Game Off 2018.  It starts November 1st. and will last for a month.
Are you interested in game programming? Join the Pascal Game Development community!
Also visit the Game Development Portal

Lulu

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Re: Game Contest 2018
« Reply #198 on: October 29, 2018, 01:58:46 pm »
Hello,
I think 2-3 months is too short to imagine and make a game, or it will only be a copy of an existing one...
Gain more skills in game programming and create an original game are both important for me.
fpc 3.0.4 Lazarus 1.8.0  -  AMD A8-6600K  -  Windows 10  64bits
bad english... sorry :)

Ñuño_Martínez

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Re: Game Contest 2018
« Reply #199 on: October 30, 2018, 12:29:22 pm »
Hello,
I think 2-3 months is too short to imagine and make a game, or it will only be a copy of an existing one...
Gain more skills in game programming and create an original game are both important for me.
Then I'll not ask about 48/72 hours contests. ;D

We at Pascal Game Development did a few 1-3 month contests and people did pretty nice games.  You must think about these jams as prototype jams, the goal is not to make a complete game but a prototype or a concept.  If you like the result then finish the game after it.
« Last Edit: October 30, 2018, 12:30:58 pm by Ñuño_Martínez »
Are you interested in game programming? Join the Pascal Game Development community!
Also visit the Game Development Portal

lainz

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Re: Game Contest 2018
« Reply #200 on: November 11, 2018, 11:29:50 pm »
I like the idea of 2-3 months, so I started this new platformer contest, and it's fair because there is already made stuff to start making the game with no problems:

2D Platformer Game Contest 2018/2019
https://forum.lazarus.freepascal.org/index.php/topic,43177.0.html

I as well added small and clear goals as suggested.

minesadorada

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Re: Game Contest 2018
« Reply #201 on: November 12, 2018, 07:48:15 am »
Who needs fancy graphics for a game?
I bring you....

Argument Bingo!

http://www.charcodelvalle.com/bingo/argumentbingo.zip
GPL Apps: Health MonitorRetro Ski Run
OnlinePackageManager Components: LazAutoUpdate, LongTimer, PoweredBy, ScrollText, PlaySound, CryptINI

lainz

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Re: Game Contest 2018
« Reply #202 on: November 12, 2018, 05:23:51 pm »
Thanks for submitting a game!

However I can't test it on Mac because lazautoupdate doesn't install with OPM it gives an error, and OPM did not display what the error is.