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Author Topic: Image format in HBitmap  (Read 19965 times)

felipemdc

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Image format in HBitmap
« Reply #15 on: June 18, 2007, 01:58:55 pm »
Quote from: "wile64"
My question is to know if I can charge of the images more directly ?


The support for this is only partial. You can use TLazIntfImage as already said.

Or, use another graphics component, such as:

http://wiki.lazarus.freepascal.org/LazRGBGraphics

wile64

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Image format in HBitmap
« Reply #16 on: June 20, 2007, 05:29:08 pm »
Thanks Sekel,

I already saw component it LazRGBGraphics but I do not believe that it functions on all the platform.

And I prefer to await Graphics32 ! :lol:

 

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