Author Topic: Nemeton 3D chess  (Read 2752 times)


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Nemeton 3D chess
« on: January 22, 2017, 08:38:00 pm »
Hi there,

Thought I'd shamelessly plug that recently I gave my 4th Free Pascal chessprogram Nemeton a GUI.

Last year wrote a new super fast (to me) software rasterizer as a precursor to a real time software voxel raytracing thing that I'm currently doing/trying.

But a few weeks ago decided to give Nemeton a simple GUI. Nemeton is Winboard chess engine/console application that communicates through the Winboard protocol/readable text commands.
By no means up there strength wise but fast and above all simplistic. Also open source so some people here might find it interesting. Has competed in a few computer chess championships.

Nemeton3D draws to an internal buffer and then copies it to Windows by OpenGL and GLDrawPixels.



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Re: Nemeton 3D chess
« Reply #1 on: February 22, 2017, 03:44:06 am »
Thanks you for sharing your program.

I downloaded the code, but I can't run it on my Linux system. Will you make it cross compile to Linux?

I think if you put code on SourceForge or GitHub, more people will know about it.


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