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Vote: What's the best project of this year?

"ball" by raw
1 (3.7%)
"bgragraphics" by j-g (pocket watch)
2 (7.4%)
"duplo6" by bylaardt
7 (25.9%)
"glslideshow" by handoko
2 (7.4%)
"mariocronch" by ericktux
0 (0%)
"movingdots" by lainz
1 (3.7%)
"movingdotsgl" by lainz
0 (0%)
"relogio" by bylaardt
5 (18.5%)
"starsfieldshooter" by turrican
0 (0%)
"steampunkclock" by bylaardt
1 (3.7%)
"sudoku" by user137
5 (18.5%)
"furiouspaladin" by handoko
3 (11.1%)
"educrace" by lulu
0 (0%)

Total Members Voted: 27

Author Topic: Graphics Contest 2017, please vote now!  (Read 155470 times)

J-G

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Re: Graphics Contest 2017, please vote now!
« Reply #180 on: July 30, 2017, 08:25:33 pm »
@J-G/lainz:
are those errors originating from resourced images ?

Note the subdir.

edit: note the casing of the names as well btw (i haven't verified).

Ah....  You may well have found the issue Molly  -  thanks.

I didn't think to mention that I keep the .PNG files in a separate folder [Images] and of course putting them into a .ZIP file doesn't reflect that. I'm sure putting the files 01- to 27- in 'images' will sort it; though the resource entries could be re-created to reflect a 'flat-file' approach as well.

I don't think the casing is of any consequence - I have gone through it with a fine tooth comb - though I do acknowledge that it might have been an issue.
FPC 3.0.0  Lazarus 1.6  Win 7 Ult 64

molly

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Re: Graphics Contest 2017, please vote now!
« Reply #181 on: July 30, 2017, 08:38:51 pm »
Ah....  You may well have found the issue Molly  -  thanks.
No problem. common error when sharing sources with others. Lazarus is unforgivable though  :)

Quote
I'm sure putting the files 01- to 27- in 'images' will sort it;
If you make it "Images" to keep some other file-systems/OS happy, then everyone should be able to enjoy it  ;)

Quote
though the resource entries could be re-created to reflect a 'flat-file' approach as well.
You have many options. The one you choose is a simple/elegant one.

Quote
I don't think the casing is of any consequence - I have gone through it with a fine tooth comb - though I do acknowledge that it might have been an issue.
Same reason as above. Some filesystem's/OS' are case sensitive. But as said, i did not verify the names myself so might have been wrong there.

bylaardt

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Re: Graphics Contest 2017, please vote now!
« Reply #182 on: July 30, 2017, 09:26:27 pm »
2 hours a day !!!!  -  you treat her too well  :D
I played for about 10 minutes - just to get a feel for the game. It must be at least 50 years since I played Dominoes, probably with my father and certainly before I got married (1972)
I believe is just a OCD crisis

For your benefit - 9.2.1 and _Controls 431  the only version I downloaded in October 2016
Try with 9.5

I don't know about Spanish rules - I barely remembered that you must match the 'end' number!  A vague memory of '5s and 3s' springs to mind.
Just Variations of score counting on a blocked game.
Other variations increase only 1  for each hand played.

J-G

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Re: Graphics Contest 2017, please vote now!
« Reply #183 on: July 30, 2017, 09:28:33 pm »
Ah....  You may well have found the issue Molly  -  thanks.
No problem. common error when sharing sources with others. Lazarus is unforgiving though  :)

Quote
I'm sure putting the files 01- to 27- in 'images' will sort it;
If you make it "Images" to keep some other file-systems/OS happy, then everyone should be able to enjoy it  ;)

I'm obviously having a 'sloppy' day  :-[
FPC 3.0.0  Lazarus 1.6  Win 7 Ult 64

Handoko

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Re: Graphics Contest 2017, please vote now!
« Reply #184 on: July 31, 2017, 05:42:05 am »
I noticed there was a small bug in Furious Paladin that prevent background audio to play, so I made the small fix today.

How to install:
- On Windows, just unzip the compressed file and play
- On Linux64, you need to install liballegro5.2 package

How to play:
- [left ctrl]            -> move left
- [right ctrl]          -> move right
- [left + right ctrl] -> attack
- [esc]                 -> pause/quit
- [space]             -> resume

Cheat codes (command parameter):
/debug          -> show bounding box of the collision test
/fastrecover  -> fast health recovery
/stoneskin     -> less damage from enemies

History:
- 31 July 2017, RC3 - Fix background audio issue
- 18 July 2017, RC2 - Double sized window on large screen
- 18 July 2017, RC2 - Use ctrl keys instead of shift keys
- 10 July 2017, RC1 - Use 60 fixed fps

Download binary (Linux64 and Win32 only):
http://graphicslearning.com/furious-paladin-tutorials/

Download source code:
(still waiting Nuno response)

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #185 on: August 01, 2017, 03:59:37 pm »
No one voted? Please vote, so we can decide who is the winner :)

Eugene Loza

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Re: Graphics Contest 2017, please vote now!
« Reply #186 on: August 01, 2017, 04:05:54 pm »
No one voted? Please vote, so we can decide who is the winner :)
Do you have an compiled nominees archive? I'm afraid I won't have enough time and motivation to install all the third-party libraries at the moment :) Neither to look in each authors personal repository for a compiled version (maybe later)...

I'm afraid didn't have time to participate with a program this year due to a lot of work, I hope I'll be able to do it next year :)
Lazarus 1.9 + FPC 3.1.1 Debian Jessie 64 bit.

My Free and Open Source games in Lazarus/FreePascal/CastleGameEngine:
https://decoherence.itch.io/
(and some ancient games in Turbo Pascal too)
Sources are here: https://github.com/eugeneloza?tab=repositories

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #187 on: August 01, 2017, 04:11:35 pm »
No one voted? Please vote, so we can decide who is the winner :)
Do you have an compiled nominees archive? I'm afraid I won't have enough time and motivation to install all the third-party libraries at the moment :) Neither to look in each authors personal repository for a compiled version (maybe later)...

I'm afraid didn't have time to participate with a program this year due to a lot of work, I hope I'll be able to do it next year :)

I'll find the time, maybe this weekend we can start with a fresh compilation of executables.

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #188 on: August 01, 2017, 04:38:08 pm »
Hi, it was easier than I thought :D

Here are the binaries, for Windows (some include Linux also)
https://github.com/lazarusccr/GraphicsContest/releases/tag/2017

All the sources
https://github.com/lazarusccr/GraphicsContest

Notice that I've not applied the fixes posted here to fix linux compilation, because I don't have linux to test right now. So please follow any advice before compiling.
« Last Edit: August 01, 2017, 04:41:10 pm by lainz »

Eugene Loza

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Re: Graphics Contest 2017, please vote now!
« Reply #189 on: August 01, 2017, 04:43:13 pm »
Here are the binaries, for Windows (some include Linux also)
https://github.com/lazarusccr/GraphicsContest/releases/tag/2017
Thanks a lot!  ;)
Lazarus 1.9 + FPC 3.1.1 Debian Jessie 64 bit.

My Free and Open Source games in Lazarus/FreePascal/CastleGameEngine:
https://decoherence.itch.io/
(and some ancient games in Turbo Pascal too)
Sources are here: https://github.com/eugeneloza?tab=repositories

Zath

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Re: Graphics Contest 2017, please vote now!
« Reply #190 on: August 01, 2017, 04:48:47 pm »
Is there somewhere I can look through the entries one by one ?
I can't vote without seeing them !

Thanks

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #191 on: August 01, 2017, 04:55:45 pm »
Is there somewhere I can look through the entries one by one ?
I can't vote without seeing them !

Thanks

Here:
Hi, it was easier than I thought :D

Here are the binaries, for Windows (some include Linux also)
https://github.com/lazarusccr/GraphicsContest/releases/tag/2017

All the sources
https://github.com/lazarusccr/GraphicsContest

Notice that I've not applied the fixes posted here to fix linux compilation, because I don't have linux to test right now. So please follow any advice before compiling.

Zath

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Re: Graphics Contest 2017, please vote now!
« Reply #192 on: August 01, 2017, 05:13:40 pm »
Is there somewhere I can look through the entries one by one ?
I can't vote without seeing them !

Thanks

Here:
Hi, it was easier than I thought :D

Here are the binaries, for Windows (some include Linux also)
https://github.com/lazarusccr/GraphicsContest/releases/tag/2017

All the sources
https://github.com/lazarusccr/GraphicsContest

Notice that I've not applied the fixes posted here to fix linux compilation, because I don't have linux to test right now. So please follow any advice before compiling.

Thank you.

bylaardt

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Re: Graphics Contest 2017, please vote now!
« Reply #193 on: August 01, 2017, 09:46:50 pm »
@lainz
"toc.wav" is missing on https://github.com/lazarusccr/GraphicsContest/releases/tag/2017.
it works but the sound experience is not complete.
Avaliable on https://github.com/bylaardt/duplo6/blob/master/toc.wav

The original images used on StemPunkClock are now avaliable on https://github.com/bylaardt/steampunkclock/tree/master/Original%20Images.
Special thanks to J-G.

Eugene Loza

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Re: Graphics Contest 2017, please vote now!
« Reply #194 on: August 02, 2017, 09:36:58 am »
My short review of the contesting projects  :-[

ball_by_raw
Really nice joke-like idle game. I remember in 2000s' we've had a similar cheat "Do you like your salary?" and button "No" running away :)

bgragraphics_by_j-g_(pocketwatch)
Looks cool and stylish. However, I've ran into a bug, that it blinks ~1 times per second :) / Win7x64

duplo6_by_bylaardt
Looks like a very nice game, thou I can't play dominoe :) I didn't even understand the rules :)

furiouspalladin_by_handoko
Really cool fully playable game which actually has it all. Thou the controls are horrible :) I always move in the wrong direction instead of attacking enemies. My max score was 23... One more thing, I couldn't close the game GUI window, only by closing the console window I could close the game (Win7x64)

glslideshow_by_handoko
Nice slideshow program, thou definitely lacks feature to load multiple files at once. Maybe some dynamic transparency would also make a nice addition. To be useful it has also to feature loading/saving of playlists and ability to run fullscreen.

mariocronch_by_ericktux
Flappy Mario :) Anyway it looks good. I've experienced a bug that player&enemies sprites blink thou.

movingdots_by_lainz
This one looks like a very cool effect, e.g. for a game loadscreen. But it blinks for me (did you forget doublebuffer=true?) and gives an error and heapTRC on close.

movingdotsgl_by_lainz
Works flawlessly, unlike previous variant, but not as spectacularly cool :)

relogio_by_bylaardt
Nice customizable watch. But again it blinks for me... As if doublebuffer=false.

starsfieldshooter_by_turrican
Shows me just blank black fullscreen...

steampunkclock_by_bylaardt
Nice and beautiful watch (again? clocks are popular :)) But again it blinks onmouseover... what on the Earth is going on with my Windows?

sudoku_by_user137
It looks spectacular and works flawlessly for me. Thou, I'm not a good sudoku player, therefore I can't solve it without aiding stuff like "marking obvious errors" (e.g. make the number red if it doesn't fit here) or pinning suggestions (e.g. I know that 6 or 7 may be in this cell, but I'm not yet sure which one exactly). Also a difficulty level would be more than welcome :) I wish there was an animation effect (like waving) of the whole field :)

I personally liked sudoku_by_user137 (looks really cool and stylish) and furiouspalladin_by_handoko (nostalgic nice and clean pixelart with a warm feel to it) most of all (I like games :)) closely followed by movingdots_by_lainz (perfectly wonderful effect, I can clearly see a "Loading..." inscription over it and a "hint of the day" slowly shifting in the bottom). I'm still not sure which project to vote for :)
I also liked the idea of bgragraphics_by_j (looks nice and I believe some people would find it a useful addition to their desktops) and duplo6_by_bylaardt (I've seen a lot of people actually enjoying playing dominoe in our country in the past).
An I'm still wondering if my "by-usefulness" approach and excessive use of smileys is applicable to a Graphics contest :)
« Last Edit: August 02, 2017, 09:40:03 am by Eugene Loza »
Lazarus 1.9 + FPC 3.1.1 Debian Jessie 64 bit.

My Free and Open Source games in Lazarus/FreePascal/CastleGameEngine:
https://decoherence.itch.io/
(and some ancient games in Turbo Pascal too)
Sources are here: https://github.com/eugeneloza?tab=repositories

 

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