Recent

Author Topic: Lazarus 1.6.2 - Released  (Read 94608 times)

mattias

  • Administrator
  • Full Member
  • *
  • Posts: 196
    • http://www.lazarus.freepascal.org
Lazarus 1.6.2 - Released
« on: November 15, 2016, 05:00:07 pm »
The Lazarus team is glad to announce the release of Lazarus 1.6.2. This is a bugfix release.

This release was built with FPC 3.0.0.
The previous release Lazarus 1.6.0 was built with FPC 3.0.0 too.

Here is the list of changes for Lazarus and Free Pascal:
http://wiki.lazarus.freepascal.org/Lazarus_1.6.0_release_notes
http://wiki.lazarus.freepascal.org/User_Changes_3.0.0

The release is available for download on SourceForge:
http://sourceforge.net/projects/lazarus/files/

Choose your CPU, OS, distro and then the "Lazarus 1.6.2" directory.

Checksums for the SourceForge files:
http://www.lazarus-ide.org/index.php?page=checksums#1_6_2

Minimum requirements:

Windows:
  MS Windows >= Win98 (32 or 64bit)
  Win98 and WinNT IDE needs FPC 2.6.4 and building with flag
    -dWIN9XPLATFORM.

FreeBSD/Linux:
  gtk 2.8 or qt4.5, 32 or 64bit.

Mac OS X:
  10.5 to 10.11, LCL only 32bit, non LCL apps can be 64bit.

The svn tag is
http://svn.freepascal.org/svn/lazarus/tags/lazarus_1_6_2

Here is the list of fixes for Lazarus 1.6.x:
http://wiki.freepascal.org/Lazarus_1.6_fixes_branch

For people who are blocked by SF, the Lazarus releases from SourceForge
are mirrored at:
ftp://freepascal.dfmk.hu/pub/lazarus/releases/
and later at (after some time for synchronization)
http://michael-ep3.physik.uni-halle.de/Lazarus/releases/
and
http://mirrors.iwi.me/lazarus/
« Last Edit: November 15, 2016, 10:12:25 pm by mattias »

Thaddy

  • Hero Member
  • *****
  • Posts: 16138
  • Censorship about opinions does not belong here.
Re: Lazarus 1.6.2 - Released
« Reply #1 on: November 15, 2016, 05:50:27 pm »
The previous release was Lazarus 1.6.0 which was released at February 18, 2016. Not 1.4.4.
You may want to correct that...

Otherwise congrats on this release for an ever more valuable and usable piece of software to all that helped improve it.
Indeed, even me is actually using it now ;)  :-* 8-) O:-)
« Last Edit: November 15, 2016, 05:52:29 pm by Thaddy »
If I smell bad code it usually is bad code and that includes my own code.

Handoko

  • Hero Member
  • *****
  • Posts: 5374
  • My goal: build my own game engine using Lazarus
Re: Lazarus 1.6.2 - Released
« Reply #2 on: November 15, 2016, 06:05:13 pm »
 :D  T  :D  H  :D  A  :D  N  :D  K  :D   :D   :D  Y  :D  O  :D  U  :D

jwdietrich

  • Hero Member
  • *****
  • Posts: 1236
    • formatio reticularis
Re: Lazarus 1.6.2 - Released
« Reply #3 on: November 16, 2016, 12:19:58 am »
That is good news (again). Thanks to all contributors.
function GetRandomNumber: integer; // xkcd.com
begin
  GetRandomNumber := 4; // chosen by fair dice roll. Guaranteed to be random.
end;

http://www.formatio-reticularis.de

Lazarus 3.4.0 | FPC 3.2.2 | PPC, Intel, ARM | macOS, Windows, Linux

chenyuchih

  • Jr. Member
  • **
  • Posts: 82
Re: Lazarus 1.6.2 - Released
« Reply #4 on: November 16, 2016, 01:56:21 am »
What a great news! Thank you all guys the Lazarus team!

I love Lazarus & Free Pascal!!

srcstorm

  • New Member
  • *
  • Posts: 21
Re: Lazarus 1.6.2 - Released
« Reply #5 on: November 16, 2016, 02:00:12 am »
Great, thanks!

boren

  • New Member
  • *
  • Posts: 25
Re: Lazarus 1.6.2 - Released
« Reply #6 on: November 16, 2016, 05:25:01 am »
Thanks for you effort.
Bravo! Lazarus and Free Pascal!
Thanks so much!
Boren.

cappe

  • Full Member
  • ***
  • Posts: 192
Re: Lazarus 1.6.2 - Released
« Reply #7 on: November 16, 2016, 07:08:55 am »
Thank you, I love Lazarus and freepascal

Gabriele

dogriz

  • Full Member
  • ***
  • Posts: 127
Re: Lazarus 1.6.2 - Released
« Reply #8 on: November 16, 2016, 07:50:31 am »
Already switched to fixes 1.6.3  :) on Debian x64 and i386 systems.
Next to test - arm (OrangePi).
FPC 3.2.2
Lazarus 2.2.4
Debian x86_64, arm

e-ric

  • Newbie
  • Posts: 5
  • Believe in Pascal
Re: Lazarus 1.6.2 - Released
« Reply #9 on: November 16, 2016, 08:17:07 am »
Hello

Great thanks to the Lazarus Team and i wish long life to Lazarus Project.

Best regards

Eric
Mens Agitat Mollem

e-ric

mischi

  • Full Member
  • ***
  • Posts: 170
Re: Lazarus 1.6.2 - Released
« Reply #10 on: November 16, 2016, 09:13:01 am »
Hi.

For Mac OS X, fink based lazarus will be ready in a few days. In addition to the 32bit carbon based version, there are 64bit gkt2 and Qt4 versions. Cross-compiling for Win32, Win64 and wince is also available.

MiSchi.

ps

  • Full Member
  • ***
  • Posts: 136
    • CSS
Re: Lazarus 1.6.2 - Released
« Reply #11 on: November 16, 2016, 09:23:42 am »
Thank's. It's interesting that newest delphi xe10.1 update II keeping me cold and I'm downloading Lazarus 1.6.2 :) Great work!
Small simple CSS/box model implementation: https://github.com/pst2d/csscontrols/tree/dev

JZS

  • Full Member
  • ***
  • Posts: 205
Re: Lazarus 1.6.2 - Released
« Reply #12 on: November 16, 2016, 11:23:55 am »
Thank you Lazarus Team. Great job.
I use recent stable release

Eugene Loza

  • Hero Member
  • *****
  • Posts: 729
    • My games in Pascal
Re: Lazarus 1.6.2 - Released
« Reply #13 on: November 16, 2016, 11:42:50 am »
Thanks a lot! Installing ... :)
My FOSS games in FreePascal&CastleGameEngine: https://decoherence.itch.io/ (Sources: https://gitlab.com/EugeneLoza)

Groffy

  • Full Member
  • ***
  • Posts: 205
Re: Lazarus 1.6.2 - Released
« Reply #14 on: November 16, 2016, 11:49:35 am »
Thanks to the Lazarus team for their great work! When looking at the long list of fixes and improvements its impressive!!

When looking into the repository log, it seems that most commits are coming from a handful of developer, I just hope these people will keep their motivation.

Thanks again !
Linux Mint / Windows 10 / Lazarus 3.6.0 / trunk

 

TinyPortal © 2005-2018