Author Topic: Getting lots of ERROR CGContextSetInterpolationQuality  (Read 1588 times)


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Getting lots of ERROR CGContextSetInterpolationQuality
« on: July 19, 2016, 10:32:40 pm »
I am attempting to port one of my apps to osx, and terminal is displaying 1000's of the error below when it attempts to run.

Any ideas on where to start to look to solve the problem

<Error>: CGContextSetInterpolationQuality: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context  and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
« Last Edit: July 19, 2016, 11:01:54 pm by josh »
Development Installation Lazarus 1.3, FPC 2.7.1,Windows 7/8 32/64, OSX, *nix

Test Environment Lazarus & FPC Trunk on Windows and OSX (Cocoa Mainly on OSX). Testing also Crosscompile windows to OSX.. 
Any posts made from 2015 will be based on Lazarus Trunk.


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Re: Getting lots of ERROR CGContextSetInterpolationQuality
« Reply #1 on: July 20, 2016, 03:55:21 am »
you need to share the code that's causing the error message to show up.
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