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Author Topic: Migrating BCB / Kylix (C++) Code to a Lazarus Environment  (Read 4213 times)

chris.gordon-smith

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Migrating BCB / Kylix (C++) Code to a Lazarus Environment
« on: May 23, 2004, 06:23:22 pm »
I am currently porting my C++ Builder / Kylix (C++) artificial chemistry
simulator to use Lazarus. This entails developing techniques for integrating C++ code with Lazarus

A while ago I posted details of the proof of concept for the C++/Lazarus integration on my website. I have now updated the website with a screenshot of the first screen from the simulator, which has been ported to use Lazarus. The logic for the screen is coded in C++, with Lazarus being used for the GUI display.

The URL for the C++/Lazarus Integration page is
 http://graffiti.virgin.net/c.gordon-smith/SimSoup/Lazarus_Integration.html
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Chris Gordon-Smith
London
Homepage: http://graffiti.virgin.net/c.gordon-smith/
Email Address: Please see my Home Page