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Mazer - procedural maze generator in Lazarus using Castle Game Engine

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Eugene Loza:
A maze generator created using Lazarus + Castle Game Engine
No much game at the moment, just walk around a crooked 9-level maze to find a rose :)
https://github.com/eugeneloza/Mazer
https://www.youtube.com/watch?v=aYq4KGaLKE8

derek.john.evans:
Very cool. Reminds me of some old early 90's engines.

Ñuño_Martínez:
He did some updates to the demo, that you can see in this thread from Pascal Game Development.

Eugene:  You shouldn't be so shy...  ;D

Eugene Loza:
Thanks!  ;) I'm just preparing for a bigger update.
And I don't want to waste too much attention in non-game-design specific forum.

Eugene Loza:
I'm back with a huge update - a library tileset with placeholders!
Now you'll know why does it takes so long for librarians to fetch your book!

Video:
https://www.youtube.com/watch?v=PvqhzvSNByU
(smaller map, higher FPS)
https://www.youtube.com/watch?v=_B_LD6OP9U8
(larger map, lower FPS)
I'll post the last code version on GitHub asap.

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