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Author Topic: AWGG in Mac  (Read 4681 times)

Segator

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AWGG in Mac
« on: May 16, 2015, 05:47:16 pm »
Hello developers, i make this https://sites.google.com/site/awggproject/ application is written in Free Pascal with Lazarus, for windows and linux and i want to release a Mac version but i not have anything of this OS, the application is Open source and the code is share for all here https://sites.google.com/site/awggproject/file-cabinet/src.zip,  somebody can help me to try compile in Mac, run it and share Print screens of this????

Note: i try everything, virtual machines, cross compiling etc, but i not have the resources to release on mac.
« Last Edit: May 18, 2015, 04:56:43 pm by Segator »
i am Reinier, Nenirey and Segator :) https://github.com/Nenirey

BitBangerUSA

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Re: AWGG in Mac
« Reply #1 on: May 16, 2015, 05:52:28 pm »
very nice, clean looking app.
Lazarus Ver 2.2.6 FPC Ver 3.2.2
Windows 10 Pro 64-bit

Segator

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Re: AWGG in Mac
« Reply #2 on: May 16, 2015, 05:55:50 pm »
Thank you very much, I can not wait to see what one looked like in Mac OS.
i am Reinier, Nenirey and Segator :) https://github.com/Nenirey

esvignolo

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Re: AWGG in Mac
« Reply #3 on: May 17, 2015, 02:49:07 am »
Here u go.

ps

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Re: AWGG in Mac
« Reply #4 on: May 17, 2015, 08:43:48 am »
Here u go.
Buttons look like native. It's cocoa?
Small simple CSS/box model implementation: https://github.com/pst2d/csscontrols/tree/dev

esvignolo

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Re: AWGG in Mac
« Reply #5 on: May 18, 2015, 04:00:36 pm »
Is carbon. I build some applications in cocoa, but cocoa is not mature yet.
« Last Edit: May 19, 2015, 02:48:09 pm by esvignolo »

Segator

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Re: AWGG in Mac
« Reply #6 on: May 18, 2015, 04:25:39 pm »
Here u go.
very thanks esvignolo that look good do you can give me more detail, any error in compilation process?, for realy test you need a wget mac version check this: http://osxdaily.com/2012/05/22/install-wget-mac-os-x/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+osxdaily+%28OS+X+Daily%29
i am Reinier, Nenirey and Segator :) https://github.com/Nenirey

esvignolo

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Re: AWGG in Mac
« Reply #7 on: May 19, 2015, 02:45:11 pm »
Hi, i get the wget and work nice :). I made some simples changes for compilation, because the build options configured into the project.
If you want u can let me send u my changes (in the code) for OS X and the build, i think the better way is via svn or git.

Regards

 
« Last Edit: May 19, 2015, 02:48:30 pm by esvignolo »

Segator

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Re: AWGG in Mac
« Reply #8 on: May 19, 2015, 03:58:34 pm »
Hi esvignolo, of course that you can send me a pull request via githup https://github.com/Nenirey/AWGG , the picture look great, thanks you for help me in my little project, i want to share the result with all, if you want upload your Mac build version and add your name in the credits like "Mac build be esvignolo" (i dont know your full name) .
i am Reinier, Nenirey and Segator :) https://github.com/Nenirey

esvignolo

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Re: AWGG in Mac
« Reply #9 on: May 19, 2015, 08:20:52 pm »
Ok, y send u a message in gtalk. This screenshot is cocoa is nicer, but need some changes in the code, and maybe don't work well. The carbon is ugliest but stable.


Segator

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Re: AWGG in Mac
« Reply #10 on: May 20, 2015, 03:08:25 pm »
Quote
Ok, y send u a message in gtalk. This screenshot is cocoa is nicer, but need some changes in the code, and maybe don't work well. The carbon is ugliest but stable.

Yes esvignolo i see the notification but my connection is very very slow (64kb) and is not only my :( , the picture look good working with curl, you can send me a gmail message for more details of error?, thanks for your time, i try to connect to gtalk latter.
i am Reinier, Nenirey and Segator :) https://github.com/Nenirey

 

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