Hi Pascellers (Pascellites? Pascellians?),
Does FPC provide any support for writing highly concurrent code? I don't care whether it is implemented in the traditional lock based model like in Java, or a message passing style like in Go/Erlang. I am just interested in being able to take advantage of multicore architectures for high performance gaming/scientific applications, and also in being able to use multithreaded to create more responsive UIs. Thanks!