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Author Topic: New version of BGRABitmap  (Read 162684 times)

circular

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Re: New version of BGRABitmap
« Reply #480 on: July 10, 2019, 11:45:49 am »
Many many thanks for that circular, that no_install works  :D
:)

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The toolbar icons are newer right or is my idea?
Not really, upscaled a bit. New icons are only in Vector Edit.

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I wonder, will be possible edit vectorized images later?
That's planned for next version.

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Or for that is "Vectot Edit" program?
Well Vector Edit is not released officially though you can indeed edit vectorial things with it and open it with LazPaint.

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The method to dock colors and layers is same ugly haha, anyway I know this was a quick solution :P
I reckon. :-[ But that's not working well, so I need to do the real thing.
Conscience is the debugger of the mind

circular

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Re: New version of BGRABitmap
« Reply #481 on: July 10, 2019, 01:47:39 pm »
@Lainz @fcu
I fixed the problem on dev branch (i.e. not released) and tested on Wine.

Lainz, can you try on Windows/MacOS?  :-*
Conscience is the debugger of the mind

lainz

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Re: New version of BGRABitmap
« Reply #482 on: July 10, 2019, 07:40:48 pm »
On Windows works fine. On macOS I can't compile due to ppu error, not in LazPaint but on the lazarus installation I have.

I will try to fix my Lazarus installation to try again on macOS.

Edit: on macOS always grab the canvas from the point 0,0. So I can move it only from top left.
« Last Edit: July 11, 2019, 04:31:09 am by Lainz »

lainz

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Re: New version of BGRABitmap
« Reply #483 on: July 10, 2019, 11:16:21 pm »
Please you can check this bug?
https://github.com/bgrabitmap/bgrabitmap/issues/66

Now there is a proper demo that shows the sigsegv.
In the project I work I found more exceptions like this when for example just clicking a tbcbutton. It shows doalphacorrection as described in the bug report.

circular

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Re: New version of BGRABitmap
« Reply #484 on: July 11, 2019, 02:49:30 pm »
I fixed the issue 66 (SIGSEGV).

So on MacOS, scrolling does not work. Hmm
Conscience is the debugger of the mind

circular

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Re: New version of BGRABitmap
« Reply #485 on: July 11, 2019, 09:06:39 pm »
New version of BGRABitmap (10.4).
https://github.com/bgrabitmap/bgrabitmap/releases

Highly recommended fix for Windows users with version 10.1 to 10.3

- Fix bug with Windows bitmap handle and alpha channel correction
- Fix dithering of transparent pixels
- added TakeLayerBitmap to layered bitmap
- adjust coordinates of aliased polygons
- allow padding and folding of linear texture mapping
Conscience is the debugger of the mind

lainz

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Re: New version of BGRABitmap
« Reply #486 on: July 12, 2019, 01:01:50 am »
Thanks for fixing the bug. Now the application works fine again =)