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Author Topic: BGRA Controls  (Read 167412 times)

circular

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Re: BGRA Controls
« Reply #450 on: December 12, 2020, 06:25:55 pm »
@lucamar: that's what I am talking about
Conscience is the debugger of the mind

lainz

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Re: BGRA Controls
« Reply #451 on: February 16, 2021, 06:42:08 pm »
BGRAControls v7.2
https://github.com/bgrabitmap/bgracontrols/releases/tag/v7.2

@circular17 redundant copyright
@circular17 linking exception available as SPDX (for LGPL-3.0)
@circular17 update sprite on change
@circular17 implement AutoSize, add 180 rotation, implement Color property
@circular17 use AssignToBitmap, handle more formats
@circular17 Assign sprite to and from animated Gif
@circular17 autosize when sprite count changes, fix memory leak
@circular17 unnecessary trunc

The last fix solves the compiling issues.
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