Recent

Author Topic: Basic Use of BGRAVirtualScreen with BGRALayerBitmap  (Read 13798 times)

evoshroom

  • Full Member
  • ***
  • Posts: 157
Re: Basic Use of BGRAVirtualScreen with BGRALayerBitmap
« Reply #15 on: June 14, 2012, 05:51:58 pm »
Oh yeah, there are now.  I started my program with Graphics32 version 1.3 though, which didn't come with that resamplers.pas, so the code I was using might have been a bit out of date.

I would greatly appreciate the typewriter addition! :D

 

TinyPortal © 2005-2018