Just saying this project is still very much alive and well. I haven't posted news here, because they fit better to the thread in pascal gaming forum at:
http://www.pascalgamedevelopment.com/showthread.php?8785-nxPascalBut still, i think you have the right to know

And because i am the only developer with it. I feel like there is no other game engine out there for pascal, that does all the things this does, or even aims to do. DelphiX was good old, it handles graphics and input with DirectX. I am going further with providing game developer with units that help in mathematical problems, simulation, and as a whole keeping the project together.
Recent additions were Data unit, allowing compressed and quick storing to for example tile-based world like Minecraft. Other thing is support for GLSL fragment shader. Just slowly starting to understand what applications it might mean to improving the engine even further.