Forum > BGRABitmap and LazPaint

Problem with bitmaps in BGRAControls FPC 2.6.0 and Lazarus trunc

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lainz:
Some bitmaps, like some used in imagebuttontest, and glyphs in TBGRAButton used in bgrawin7toolbar are strangely drawed, see image attached.

Lazarus 0.9.31 r FPC 2.6.0 i386-win32-win32/win64
LazPaint trunc. BGRAControls trunc.

The tests are in the bgracontrols package.

It's strange because only some bitmaps has the problem.

Edit: the bitmaps has no problems when loaded in TSpeedButton.

circular:
It may be a problem of conversion between TBitmap and TBGRABitmap. I mean that the way the TBitmap data is received and handled may be wrong. For example, if the bitmap is not in 24bit or 32bit format.

lainz:
So to solve this the only way for now is using directly TBGRABitmap to avoid the conversion.

Edit: I've solved that using XnView, just opened the bitmap with that viewer, then I used 'Image > 32 bit'. lol

circular:
Ok  ;)

I'm wondering if the bug would appear with last svn version of BGRABitmap

lainz:
I don't know.

When I export the bitmap from the object inspector, and then load it again the image is shown wrong, maybe the object inspector bitmap form changes from 32bit to 24bit?

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