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Author Topic: New bounty - OpenGL ES demo  (Read 9771 times)

Daniello

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New bounty - OpenGL ES demo
« on: October 18, 2011, 04:08:26 pm »
I've posted a new Android bounty, I am looking for someone who can write a very simple OpenGL ES demo.
I want to use this later as a base to port my iOS game (www.sushiquest.net)
Should be written in straight object pascal (and a bit of java I suppose), avoid using Lazarus if possible.
The demo should be very simple (just a spinning triangle or something), and if possible include some input/touch screen code.
The bounty is 50$, paid by Paypal, anyone interested please contact me:
admin at [nameofmygamewebsite.net]

Daniello

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Re: New bounty - OpenGL ES demo
« Reply #1 on: October 29, 2011, 02:30:43 pm »
No one can do this?
I increased the bounty to 100$

Laksen

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Re: New bounty - OpenGL ES demo
« Reply #2 on: October 29, 2011, 06:52:47 pm »
I made an almost working demo once. It's straight conversion from some of the C examples. It failed while starting, and I don't know why. But you, or others might be able to get some information from it.

It uses the NativeActivity method, so it's entirely Pascal. Many of the problems in the code are probably fixed in the FPC trunk, so it might need some cleaning up.

I sadly don't have time or harddisk space enough to get Ant, the SDK and emulators up and running again. But here it is: http://j-software.dk/android.zip

User137

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Re: New bounty - OpenGL ES demo
« Reply #3 on: October 29, 2011, 11:04:43 pm »
...Should be written in straight object pascal (and a bit of java I suppose), avoid using Lazarus if possible.
The demo should be very simple (just a spinning triangle or something), and if possible include some input/touch screen code...

Don't know why you added that. If you want to use freepascal language, you absolutely should use Lazarus. That's what it's made for, to make life of a programmer easier.

felipemdc

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Re: New bounty - OpenGL ES demo
« Reply #4 on: October 30, 2011, 09:16:13 am »
anyone interested please contact me: admin at [nameofmygamewebsite.net]

I tried to send you an e-mail now but it doesn't seam valid, or I couldn't figure out what I should substitute nameofmygamewebsite with.

chronozphere

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Re: New bounty - OpenGL ES demo
« Reply #5 on: October 30, 2011, 11:33:11 pm »
I'm trying to make this work actually. It can't be THAT hard, can it?

Daniello

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Re: New bounty - OpenGL ES demo
« Reply #6 on: November 16, 2011, 12:14:04 pm »
Bounty is now closed, thanks for felipemdc, he did it   :)

chronozphere

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Re: New bounty - OpenGL ES demo
« Reply #7 on: November 16, 2011, 11:43:52 pm »
Dammit.... I shouldn't have gone away on a holiday I guess ^^.

Are the results for you alone, or will they be shared?

felipemdc

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Re: New bounty - OpenGL ES demo
« Reply #8 on: November 17, 2011, 08:46:02 am »
Are the results for you alone, or will they be shared?

They are publicly available in lazarus-ccr/bindings/android-ndk/examples/opengltest

And there are full step-by-step instructions in the wiki as mentioned here:

http://www.lazarus.freepascal.org/index.php/topic,15208.0.html

 

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