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Author Topic: Raycasting with Lazarus  (Read 16857 times)

laztest

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Re: Raycasting with Lazarus
« Reply #15 on: May 17, 2011, 08:33:37 pm »
George -
 Thanks. I have updated the code on my webpage with your Delphi XE additions. One curious thing is that when compiled with Delphi XE I get some flicker, and setting doublebuffered does not seem to correct this.

laztest

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Re: Raycasting with Lazarus
« Reply #16 on: May 18, 2011, 03:29:07 pm »
George Boudouris has solved the flickering problem on Delphi XE. Therefore, I have updated the downloads on the web page
  http://www.cabiatl.com/mricro/raycast/
For anyone who sees flicker with dglOpenGL controls on Delphi XE, the solution was to add the line
  GLBox.ParentBackground:= false;
after
 GLBox.Align := alClient;

Thanks George!

georgebou

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Re: Raycasting with Lazarus
« Reply #17 on: May 18, 2011, 07:27:11 pm »
No problem :)

 

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