At 19-Apr-2011 we release a new version 1.60 of our Freeware Project CodeTyphon.
http://www.pilotlogic.com/sitejoom/index.php?option=com_kunena&func=view&catid=10&id=141&Itemid=169 -ADD pl_UIB
-ADD pl_OpenWire
-ADD pl_FortesReport
-ADD pl_PowerPDF
-Update pl_BGRAbitmap (SVN 18-4-2011)
-Update pl_ZenGL (SVN 18-4-2011)
-Update pl_GLScene (SVN 17-4-2011)
-Update pl_LNetComp (SVN 17-4-2011)
-Update pl_KambiEngine (SVN 17-3-2011)
-Update pl_LNetComp (SVN 17-4-2011)
-Fix arm-linux Cross-Element compilation problem
NOTE: Lazarus 0.9.31 Source from SVN 18-04-2011 Rev 30371
FreePascal 2.5.1 Source from SVN 01-04-2011
Rev 17212
CodeTyphon version 1.60 Status
• Full Source Code for Lazarus IDE, FreePascal Compiler, Components Packages and sample projects.
• Full Multi-Operating Systems Architecture.
o Multi-Operating Systems Code Compiler.
o Multi-Operating Systems RAD IDE.
o Multi-Operating Systems RAD IDE Packages .
o Multi-Operating Systems Debugger.
o Multi-Operating Systems Installer, one zip file, with "Build from the source" action.
o Multi-Operating Systems HTML Help System.
o Multi-Operating Systems Code Samples and Projects.
• Negative Cross-Compile Architecture.
o Cross-Compile Code Compiler.
o Cross-Compile RAD IDE.
o Cross-Compile RAD IDE Packages.
o Cross-Compile Debugger.
• 4 CPU-Operating Systems Host Layers (Win32, Win64, Linux32, Linux64).
• 16 CPU-Operating Systems Target Layers.
• Win64 Layer has Dual Personality (Win64 and Win32).
• Win32 Layer is Cross-Build Center with Cross Elements for:
o arm-Wince
o arm-Linux
o arm-Embedded (freepascal only)
o arm-gba (freepascal only)
o arm-nds (freepascal only)
o i386-Win32
o i386-Linux
o i386-FreeBSD
o i386-Haiku (freepascal only)
o x86_64-Win64
o x86_64-Linux
o x86_64-FreeBSD
o powerpc-Linux
o powerpc64-Linux (freepascal only)
o sparc-Linux
o sparc-Solaris (freepascal only)
• Lazarus Extent-IDE , more packages and more functionality.
• CodeTyphon Control Center with:
o Building Session with OS batch files.
o Installation Control Session.
o Packagers Control Session.
o Cross-Build Session.
o Tools Session.
• CodeOcean part with samples for:
o AGG 61 projects
o DirectX 31 projects
o OpenGL 15 projects
o GLScene 75 projects
o Physics 2D 2 projects
o Physics 3D 5 projects
o Shapes 2 project
o VirtualTrees 3 projects
o Extra Controls 9 LAB projects