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Author Topic: LazPaint (alpha-blending, antialiasing, filters)  (Read 526929 times)

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #345 on: November 02, 2011, 08:05:03 pm »
I am surprised by this. Maybe it can be explained by cache. If the virtualscreen is big, it takes so much memory that the cache is not useful anymore.
Conscience is the debugger of the mind

TurboRascal

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #346 on: November 05, 2011, 12:40:02 am »
Maybe it is a bug of TSaveDialog on XP.

Uhm... what shall we do now?
Regards, ArNy the Turbo Rascal
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"The secret is to give them what they need, not what they want." - Scotty, STTNG:Relics

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #347 on: November 05, 2011, 12:54:01 pm »
@TurboRascal:
You can run and debug step by step LazPaint code which uses TSaveDialog to check if values that are returned by this class or what you would expect. This would confirm that the problem lies in TSaveDialog class or the contrary, that LazPaint code should be changed. Depending on what is found, the solution is to modify LazPaint code or to send a bugreport to Lazarus team.
Conscience is the debugger of the mind

TurboRascal

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #348 on: November 06, 2011, 12:10:25 am »
Ok, I'll give it a try and report back.
Regards, ArNy the Turbo Rascal
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"The secret is to give them what they need, not what they want." - Scotty, STTNG:Relics

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #349 on: December 11, 2011, 05:38:48 pm »
Here is a new version of LazPaint (4.7):
- language choice (in File menu)
- simple embedded usage (juste create TLazPaintInstance and call Run see test_embedded folder)
- CPU usage optimization
- Use Ctrl key to snap to pixel coordinates (useful when drawing pixel by pixel)
- More phong shapes
- Text can be shaded too
- LazPaint can be put on a USB key, by adding a lazpaint.ini file with ConfigFile=... in [General] section.

Binaries here :
http://sourceforge.net/projects/lazpaint/files/bin/

Portable version here :
http://framakey.org/Portables/LazPaintPortable
« Last Edit: December 12, 2011, 07:29:57 pm by circular »
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #350 on: December 12, 2011, 07:33:43 pm »
Here is a tutorial for drawing a vortex with LazPaint :
http://www.youtube.com/watch?v=9z6WgIaUYwQ
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #351 on: December 12, 2011, 08:02:22 pm »
I've commented that video. I'ts really easy to use.

fabienwang

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #352 on: December 12, 2011, 10:32:05 pm »
Amazing mate !
I hope i can work on lazarus soon.... (will change home again soon lol)
I'm using Arch Linux.
Known for: CPickSniff, OpenGrabby
Contributed to: LazPaint

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #353 on: December 13, 2011, 12:52:35 am »
Thanks folks
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #354 on: December 28, 2011, 06:36:47 pm »
I've commited in rev 335 a fix (just renamed 'Next' to 'ANext') to be able to compile LazPaint in Lazarus trunc. 'Next' is now part of the mdi related routines in TForm.

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #355 on: December 28, 2011, 09:56:01 pm »
Ok.
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #356 on: December 30, 2011, 04:47:26 pm »
Coming soon : Mac version of LazPaint 4.7.  8-)
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #357 on: January 01, 2012, 10:00:58 pm »
Coming soon : Mac version of LazPaint 4.7.  8-)

You need to create a Facebook page for LazPaint, just create one page, when you have some users facebook let you choose an username for the page (something like facebook.com/lazpaint)

Then add a facebook icon in you app and you will have more and more users.

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #358 on: January 02, 2012, 07:42:35 pm »
Well I'm not on facebook.
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #359 on: January 02, 2012, 07:52:09 pm »
Well I'm not on facebook.

ok I can create one if it's ok.

 

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