New version of Lazarus 3.5 with :

- 3 different resample filters

- perfect polygonal junction : for example if you draw an ellipse with a border, or a rectangle with a border. In BGRABitmap, there is now TBGRAMultishapeFiller in unit BGRAPolygon which can do this with any shapes.

It is possible now to compute wide polyline points, that is the points the makes the polygons of a line. For example, with a dotted polyline, you can get a series of polygons that draw the dots.

I'm thinking about polygonal color gradients of any shape, but I'm stuck with the question of aliased borders. Same with texture mapped polygons.

It would be great also to have more resample filters, but I feel lazy about it.