Recent

Author Topic: LazPaint (alpha-blending, antialiasing, filters)  (Read 567644 times)

c-sanchez

  • Jr. Member
  • **
  • Posts: 65
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1050 on: May 24, 2021, 08:18:30 pm »
Being able to see vectors rendered as vectors (and not raster) in LazPaint.
I assume that this may add up some use of extra resources required to LazPaint, so as an option it would also be great.

Vector rendering in LazPaint
https://i.ibb.co/SfGwJ5p/lazpaint-vector-rendering.gif

Vector rendering in Affinity Designer
https://i.ibb.co/vBjLfs6/affinity-vector-rendering.gif
The zoom here is freaking awesome +980000%  :o

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1051 on: May 24, 2021, 09:44:13 pm »
I have just come across a bug in the printing settings (v.7.1.6 64 Bit on Win10 64Bit):
I tried to print an image on the right side of the page, so I tried to set so higher value of the Left border... and it occurred that I cannot set more than 100 (by the up/down button). And after I entered some value manually, the preview stopped updating (I changed multiple times the values of the left border, but the preview kept showing the same).
You could instead move the image by clicking and moving it in the page.
Conscience is the debugger of the mind

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1052 on: May 24, 2021, 09:44:57 pm »
Some (more) ideas I'd like to see in LazPaint.

The current way to make shapes,curves in Lazpaint is indeed pretty nice, however it is something different from the traditional way that all the programs have implemented, I'm not sure how to describe this, basically the points that make the shape are controlled by external lines?
Yes that's classical Bézier curves. I am thinking also about adding it.
Conscience is the debugger of the mind

lainz

  • Hero Member
  • *****
  • Posts: 3828
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1053 on: May 25, 2021, 04:53:02 am »
Hi circular, hope you're doing well  :)
Just Why?

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1054 on: May 25, 2021, 04:54:13 am »
Hi Lainz

Yes I am alright. I've been doing some remote work so got a little more time for myself.  :)
Conscience is the debugger of the mind

c-sanchez

  • Jr. Member
  • **
  • Posts: 65
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1055 on: May 28, 2021, 05:47:46 pm »
Yes that's classical Bézier curves. I am thinking also about adding it.
Oh nice then :D

Here other idea, for now lazpaint shows all nodes(?) / point of shapes as "circles", but we have different kind, we have:

Autodetect angles (rect or curve)
Rect angles
Curved angles

All these are represented with a circle, I think it is better if depending on the type is indicated with a different shape.
Something like:
Rect angles with a triagle
Curved angles with the current circle
Autodect with a curved cone

Current way
https://i.ibb.co/9c06YL6/lazpaint-shapes-kind1.jpg

The idea
https://i.ibb.co/KzrwCqP/lazpaint-shapes-kind2.jpg

Inkscape
https://i.ibb.co/9bVKGmg/inkscape-nodes.jpg

I would also like something to change these "on the fly". instead of going to the option, click there and click on the point. Perhaps double-click on the circle using the Edit Shape tool.
« Last Edit: May 28, 2021, 05:54:01 pm by c-sanchez »

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1056 on: May 28, 2021, 06:38:12 pm »
Good idea.

You can change the type by pressing S/X/A when hovering the point.
Conscience is the debugger of the mind

c-sanchez

  • Jr. Member
  • **
  • Posts: 65
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1057 on: May 28, 2021, 07:03:43 pm »
Ah true, I forgot about the S/A/X buttons, that's a good way too.

lainz

  • Hero Member
  • *****
  • Posts: 3828
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1058 on: May 29, 2021, 05:40:46 pm »
Being able to see vectors rendered as vectors (and not raster) in LazPaint.
I assume that this may add up some use of extra resources required to LazPaint, so as an option it would also be great.

Vector rendering in LazPaint
https://i.ibb.co/SfGwJ5p/lazpaint-vector-rendering.gif

Vector rendering in Affinity Designer
https://i.ibb.co/vBjLfs6/affinity-vector-rendering.gif
The zoom here is freaking awesome +980000%  :o

The good thing is that you can mix software as Johann did in some video on his YouTube channel. You can mix lazpaint with Inkscape and together get more features. The easy way of drawing with lazpaint and the graphic design part with Inkscape.
Just Why?

lainz

  • Hero Member
  • *****
  • Posts: 3828
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1059 on: May 29, 2021, 05:45:24 pm »
Some (more) ideas I'd like to see in LazPaint.

The current way to make shapes,curves in Lazpaint is indeed pretty nice, however it is something different from the traditional way that all the programs have implemented, I'm not sure how to describe this, basically the points that make the shape are controlled by external lines?
https://i.ibb.co/GcVk4Lw/curvers-vector12510.png

Here some examples

In Photoshop
https://i.ibb.co/tqFVx21/photoshop-curves2.gif

In Inkscape
https://i.ibb.co/vDvJ1kG/Inkscape-curves.gif

In Affinity Designer
https://i.ibb.co/4gDVbKc/affinity-designer-curves.gif

Again, the current LazPaint way is indeed pretty nice and original, however I think can be great have some option to make that things as with the other programs, without losing the possibility of also using the current way in which lazpaint does.

It's just my opinion but I think lazpaint is aimed as an easy to use tool understandable by everyone. Most complex software looses at this point.
Just Why?

c-sanchez

  • Jr. Member
  • **
  • Posts: 65
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1060 on: June 24, 2021, 08:46:22 pm »
While listening to "BIGWAVE - Emotional Prism" on YouTube I saw a drawing by Ilya Kuvshinov, and I ended up vectorizing it with LazPaint.
I leave the .lzp project file in case someone wants to make some modifications to it :)

Ilya Kuvshinov at ArtStation
https://www.artstation.com/artwork/rbyxE

BIGWAVE - Emotional Prism :P
https://youtu.be/o0-DCn9Vao0

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1061 on: June 25, 2021, 05:47:40 pm »
Nicely done  :)

Can't see the LZP though
Conscience is the debugger of the mind

c-sanchez

  • Jr. Member
  • **
  • Posts: 65
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1062 on: June 25, 2021, 10:25:19 pm »
How? the LZP is attached to the message, I downloaded it and opened it without any problem.

circular

  • Hero Member
  • *****
  • Posts: 3717
    • Personal webpage
Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #1063 on: June 26, 2021, 04:11:48 am »
Oh I see it is in the z7 file.
Conscience is the debugger of the mind

 

TinyPortal © 2005-2018