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Author Topic: LazPaint (alpha-blending, antialiasing, filters)  (Read 526932 times)

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #480 on: February 23, 2013, 06:23:20 pm »
Thanks, it's getting stronger =)

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #481 on: February 24, 2013, 06:38:22 pm »
Yeah, the fact that there was no layer was the main gap between LazPaint and Paint.NET or Krita.
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circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #482 on: February 24, 2013, 07:13:58 pm »
New version of LazPaint 5.3 with easier layer handling.

- move layer and rotate layer only selection the bounding rectangle
- perspective transform icon in layer window (you can hold Shift or Alt to scale)

http://sourceforge.net/projects/lazpaint/files/bin/
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #483 on: February 25, 2013, 11:25:58 am »
Here is a video tutorial on how to use layers to extract an object from an image and put it multiple times :
http://www.youtube.com/watch?v=Hxinfs6ziFc
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #484 on: February 25, 2013, 11:04:19 pm »
Linux version compiled for LazPaint 5.3 !
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #485 on: February 26, 2013, 08:43:33 pm »
New version of LazPaint (5.4) with :
- reorganized code
- bug fixes with layers
- better layer transform
- more filter preview
- filter window for sharpen with amount
- bug fix when loading LZP files

http://sourceforge.net/projects/lazpaint/files/src/

It needs latest BGRABitmap (6.9.5).

Only the source code is released for now. If you can test it and make binaries for Linux or Mac, it would be welcomed as I work only with Windows. If you find some bugs, please tell me.
Conscience is the debugger of the mind

CaptBill

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #486 on: February 26, 2013, 09:21:11 pm »
Here is a video tutorial on how to use layers to extract an object from an image and put it multiple times :
http://www.youtube.com/watch?v=Hxinfs6ziFc

Man, that is awesome.
Is Lazpaint really on par with Paint.net ?

That is fantastic. Great work.

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #487 on: February 26, 2013, 11:29:45 pm »
Thanks.  :)

Yes, there are some things better in LazPaint and some things better in Paint.NET.

There is still room for improvement for LazPaint, but I will try first to finalize with LazPaint 5.4, to get a stable and usable version of layers. I hope to finish tomorrow.

Again, if you find any bug, please tell me before I publish it.

I find someone to make MacOS binaries and someone to make Linux binaries, so I suppose I will have all of them (Win32, Win64, MacOS32, Linux32)
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #488 on: February 27, 2013, 09:16:23 pm »
New version of LazPaint 5.4 officially released !
- more stable
- file association with LZP (LazPaint files) and ORA (OpenRaster)
- better layer support
- reorganized code
- ask to save file if modified when loading/new image
- keyboard shortcuts for tools
- SPACE key to go temporarily in move tool
- perspective repeat option (so you can do a plane in 3D with repeating texture)
- texture opacity
- yet another pen cursor
- zoom to any percentage (click on percentage to change it)
- sharpen filter with amount
- layer move fix (when moving more than one place)
- reload image

Binaries for Win32 and Win64 :
http://sourceforge.net/projects/lazpaint/files/bin/
Conscience is the debugger of the mind

Leledumbo

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #489 on: March 02, 2013, 05:14:46 pm »
I've uploaded pure binaries for i386-linux (gtk2 and qt interface). Do you think I should UPX them first?

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #490 on: March 02, 2013, 07:10:59 pm »
Thanks.

Well, it seems that they are bigger than Windows version.

But more important, you don't need to include the update_checker. It is not used anymore, because it is included.

Conscience is the debugger of the mind

Leledumbo

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #491 on: March 02, 2013, 07:41:05 pm »
Quote
But more important, you don't need to include the update_checker. It is not used anymore, because it is included.
Oh, alright, I'll reupload with update_checker removed. Where's the update functionality then? Is it automatically checked on start?

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #492 on: March 02, 2013, 08:18:05 pm »
Yep, and in case the version has changed, it shows a dialog box. It is saved in the configuration, so that it is not shown the next time.
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #493 on: March 04, 2013, 07:10:06 pm »
New version of LazPaint (5.5) with :
- layer duplicate bug fix
- blur computed in thread so that user has a non blocking preview
- optimized filters when applied on an empty selection
- grid tool update fix when moving a point without deformation
- more interface and translation compatibility
- 2 new filters : phong filter with a map, filter with any arbitrary mathematical function

http://sourceforge.net/projects/lazpaint/files/bin/
Conscience is the debugger of the mind

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #494 on: March 04, 2013, 07:19:21 pm »
Conscience is the debugger of the mind

 

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