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Author Topic: LazPaint (alpha-blending, antialiasing, filters)  (Read 526954 times)

taazz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #420 on: October 01, 2012, 09:29:05 am »
Thank you very much. I'm going to check your request on sourceforce.

Maybe the Ctrl key will be useful for you when editing icons (it snaps the pen to pixel grid).

Thank you for the info I'll try it later and see how it goes, although I think that a simple rectangular brush is missing,
don't bother on my account, I'm just color editing for now.

I'm not sure what you mean by your project "based the current status".

I mean that the current status of lazpaint is enough for the needs of the project I have in mind and I don't know if any extra abilities will make it any easier or harder to use.

congrats.
Good judgement is the result of experience … Experience is the result of bad judgement.

OS : Windows 7 64 bit
Laz: Lazarus 1.4.4 FPC 2.6.4 i386-win32-win32/win64

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #421 on: October 01, 2012, 09:49:15 am »
Thank you for the info I'll try it later and see how it goes, although I think that a simple rectangular brush is missing,
don't bother on my account, I'm just color editing for now.
For that purpose, set brush size to 10 and use Ctrl key.

Quote
I mean that the current status of lazpaint is enough for the needs of the project I have in mind and I don't know if any extra abilities will make it any easier or harder to use.
Don't worry about that. I'm planning to keep LazPaint simplicity, even if I add new features. For layers, I'm planning to add just one little icon in the toolbar and one menu item in the View menu, and that when it's clicked the layer window appears. But if it's not clicked, everything should just work the same way.
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #422 on: October 04, 2012, 04:17:00 am »
LazPaint is realy cool. It needs a website. I only know how to do blogs...

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #423 on: October 04, 2012, 01:40:32 pm »
I was also thinking about it, but I first want to add layers, and then I will need to have some time. Maybe when layers are added, some contributor will come up to help us with the web site.  8-)

If I remember well what FabienWang told me, it is possible to host a web site on sourceforge. But it is also possible to create a domain name for that. It's not expensive.
« Last Edit: October 04, 2012, 01:42:17 pm by circular »
Conscience is the debugger of the mind

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #424 on: October 04, 2012, 05:13:00 pm »
I was also thinking about it, but I first want to add layers, and then I will need to have some time. Maybe when layers are added, some contributor will come up to help us with the web site.  8-)

If I remember well what FabienWang told me, it is possible to host a web site on sourceforge. But it is also possible to create a domain name for that. It's not expensive.

10 U$D per year or something like that.

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #425 on: October 04, 2012, 06:07:15 pm »
Yep.
Conscience is the debugger of the mind

j0x

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #426 on: October 15, 2012, 12:14:08 pm »
@circular

just a suggestion, can you add a text outline thickness setting? or if this is already available how can i do it

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #427 on: October 17, 2012, 02:43:26 pm »
In fact, it is not really possible because for now text is rasterized first with LCL canvas, so it's just a contour filter that makes the outline. To define an outline thickness, it is necessary first to vectorize the font or use FreeType. I am working on this on my spare time, but it's not ready yet.
Conscience is the debugger of the mind

j0x

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #428 on: October 21, 2012, 05:18:49 pm »
@circular

take your time *waits patiently*

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #429 on: October 21, 2012, 06:43:16 pm »
Have you tried latest svn version ? (basic layer support, no undo/redo)
Conscience is the debugger of the mind

Sternas Stefanos

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #430 on: October 21, 2012, 08:17:11 pm »
Guys
LazPaint (bgrabitmap 6.2) on Solaris 32/64, linux etc...

with no problems,
lab CT 3.00 (lazarus and fpc 2.7.1 svn 21-10-12)

@circular, thanks for your work...
« Last Edit: October 21, 2012, 08:20:16 pm by Sternas Stefanos »
CodeTyphon Architect and Programmer

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #431 on: October 21, 2012, 11:06:06 pm »
Cool. Thanks for testing !  :)
Conscience is the debugger of the mind

j0x

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #432 on: October 22, 2012, 03:07:29 am »
Have you tried latest svn version ? (basic layer support, no undo/redo)

i only downloaded this version lazpaint4.8_win32.zip
is their a link to the version with layer support?

lainz

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #433 on: October 22, 2012, 03:41:08 am »
Have you tried latest svn version ? (basic layer support, no undo/redo)

i only downloaded this version lazpaint4.8_win32.zip
is their a link to the version with layer support?

No because there are a lot of things to do as I can see, like undo/redo.

@circular, you can add 'Print' for LazPaint?

circular

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Re: LazPaint (alpha-blending, antialiasing, filters)
« Reply #434 on: November 01, 2012, 06:44:16 pm »
@circular

just a suggestion, can you add a text outline thickness setting? or if this is already available how can i do it
You may be interested by that vectorized font :
http://www.lazarus.freepascal.org/index.php/topic,12390.msg106188.html#msg106188
Conscience is the debugger of the mind

 

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