Hi
In fact it is possible to add points between existing points using the Insert key, and to remove a poitn with the Delete key. You need of course to put the mouse where you want to insert/delete the point.
Though from reading winni I have the impression it is another thing, like inserting a series of point. Would it be like splitting a segment in equal parts?
I take a note for simplifying path and displaying at high resolution though that's not a priority in my view for the following reason:
- path is entered point by point by the user, so the user could simplify at that moment (if I understand correctly?)
- high resolution would be a whole new rendering system, so I prefer to delay that until current version is stable
What can be done quickly:
- exporting to any resolution: relatively easy to do. It is basically doing a resampling and exporting the file.
- adding a series of point between two points (if I understood correctly?)
What can be done reasonably:
- converting a circle/rectangle/polygon to editable spline
- have an opened shape by default. what I am thinking is the suggestion of Carlos to reduce the interface size by having just one icon for shapes, and when hovering having a more thorough list. The new items I am thinking of is to draw a polyline and draw an opened curve without filling. Of course the user can then choose to close/fill the new shape.
I am not sure I understand the thing about clicking points at high zoom.
About going to edit tool when doing a spline, you can press the J key instead of the enter key to go directly to edit tool.
By the way, nice drawing