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Author Topic: Chipmunk binding for FreePascal  (Read 5913 times)

Andru

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Chipmunk binding for FreePascal
« on: December 08, 2010, 01:54:50 pm »
Good news everyone! Now all who use FreePascal/Lazarus can make their games more interactive, because Chipmunk header is now available for Pascal compilers. Chipmunk is fast and lightweight 2D rigid body physics library designed with 2D video games in mind. Official webpage of header, compiled *.so, *.dll and *.dylib can be found here:
http://code.google.com/p/chipmunk-pascal/

This project was started as additional module for ZenGL, and now available for whole pascal community :)

 

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