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Author Topic: BGRA & Android & iOS?  (Read 1775 times)

CCRDude

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BGRA & Android & iOS?
« on: December 11, 2018, 01:03:49 pm »
A hopefully simple question: can I use BGRABitmap on Android and iOS as well? Not custom LCL controls obviously, but viewing both as Unix variants, I would assume that bitmaps can be created. Has anyone used them for UI purposes?

Before I start updating my FPC+iOS toolchain and installing the Android, it would be good to know if I would be able to use parts of my own BGRA UI elements.

lainz

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Re: BGRA & Android & iOS?
« Reply #1 on: December 16, 2018, 03:06:54 pm »
I've not tested it, but I think you can use BGRABitmap 4 no GUI package, and use something like Castle Game Engine, it was in my plans to test that but I never had a chance finally. If that works you can make cross platform applications with that.

 

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