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Author Topic: StringGrid bug  (Read 766 times)

GamerSK

  • Newbie
  • Posts: 1
StringGrid bug
« on: May 16, 2018, 10:13:05 pm »
Hi guys,

I have one problem with lazarus. The problem is in StringGrid. I used it for "database" and for Tic-tac-toe.
I using in database event OnSelectCell for edit cell and in game for add X or O but when I compile and run the program it automatic shows me inputbox which is in OnSelectCell procedure. You can see it all in this project:
(Labels are in Slovak language but you will understand it. I hope so) https://mega.nz/#F!fBdUGZIa!2Zz9_KKu4zmyTPpBLKMikw

josh

  • Hero Member
  • *****
  • Posts: 594
Re: StringGrid bug
« Reply #1 on: May 16, 2018, 10:34:49 pm »
Hi

The code is doing what you telling to do, in the on selectcell event of grid1 its calling inputbox( which displays the box...
if you want the grid to be editable then you set goediting to true in the options property of grid1; then you can enter text direct into cell.
if you want to execute some code when you finish editing the cell, you would put this code in the OnEditingDone event of grid1
Development Installation Lazarus 1.3, FPC 2.7.1,Windows 7/8 32/64, OSX, *nix

Test Environment Lazarus & FPC Trunk on Windows and OSX (Cocoa Mainly on OSX). Testing also Crosscompile windows to OSX.. 
Any posts made from 2015 will be based on Lazarus Trunk.

valdir.marcos

  • Sr. Member
  • ****
  • Posts: 397
Re: StringGrid bug
« Reply #2 on: June 19, 2018, 07:37:35 am »
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